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Releases: getnamo/UDP-Unreal

v2.5.0 Release for UE5.5

10 Dec 09:18
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  • recompiled for UE 5.5
  • Socket.io plugin updated to 2.9.0

v2.4.0 Release for UE5.4

04 Jun 04:05
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  • recompiled for UE 5.4
  • Socket.io plugin updated to 2.8.0

v2.3.1 for UE5.3

26 Sep 20:15
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  • recompiled for UE 5.3
  • Socket.io plugin updated to 2.7.1

v2.2.1 for UE5.2

26 Sep 19:52
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  • Update to UE5.2
  • Socket.io plugin updated to 2.7.1

v2.1.0 for UE5.1

17 Nov 01:48
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  • Update to UE5.1
  • Socket.io plugin updated to 2.5.0

v2.0.0 for UE 5.0

07 Apr 18:49
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  • Socket.io plugin updated to 2.0.1
  • Update to Unreal 5.0 production release
  • Name changes to support future unreal versions

v1.0.0 for UE 4.26

29 Mar 04:03
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  • Socket.io plugin updated to 1.5.5
  • Feature: Get sender Ip on received UDP message. Contribution by @Tivoyagefeak #16.
  • Feature: Connect to bound send socket. Contribution by @Thibault-Brocheton #18.
  • UX updates to enable connect via default toggle for #18 feature.
  • Cleanup, docs, and setting syncs.

v0.9.0 for UE 4.26

14 Dec 08:04
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  • Updated to Unreal 4.26
  • Socket.io plugin updated to 1.5.1
  • Cleanup callbacks between sessions
  • Change includes from monolithic
  • Refactor with FUDPNative
  • More callbacks state changes
  • API changes for better consistency

v0.7.0 for UE 4.25

21 May 03:58
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v0.6.1 for UE 4.24

12 Mar 20:22
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  • Updated to Unreal 4.24
  • Socket.io plugin updated to 1.3.10
  • Include fixes for build system v2, fixing #10