From 4c6d91fc1c26b3912775065d22246da57fe8be41 Mon Sep 17 00:00:00 2001 From: Michael Yun Date: Sun, 20 Oct 2024 21:19:11 -0400 Subject: [PATCH 1/3] Added Wriothesley's upgrades --- assets/data/characters/wriothesley/en.json | 78 ++++++++++++++++++++++ 1 file changed, 78 insertions(+) diff --git a/assets/data/characters/wriothesley/en.json b/assets/data/characters/wriothesley/en.json index bf73beaa..8383e129 100644 --- a/assets/data/characters/wriothesley/en.json +++ b/assets/data/characters/wriothesley/en.json @@ -16,18 +16,96 @@ "name": "Forceful Fists of Frost", "unlock": "Normal Attack", "description": "Normal Attack\nCoalescing frost about his fist, Wriothesley will unleash powerful Repelling Fists, performing up to 5 rapid attacks that deal Cryo DMG.\nApart from this, Normal Attack combo count will not reset for a short time after using Icefang Rush or sprinting.\nCharged Attack\nConsumes a fixed amount of Stamina to leap and unleash a Vaulting Fist, dealing AoE Cryo DMG.\nPlunging Attack\nPlunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE Cryo DMG upon impact.", + "upgrades": [ + { + "name": "1-Hit DMG", + "value": "53.36%" + }, + { + "name": "2-Hit DMG", + "value": "51.8%" + }, + { + "name": "3-Hit DMG", + "value": "67.22%" + }, + { + "name": "4-Hit DMG", + "value": "37.9% + 37.9%" + }, + { + "name": "5-Hit DMG", + "value": "90.74%" + }, + { + "name": "Charged Attack DMG", + "value": "152.96%" + }, + { + "name": "Charged Attack Stamina Cost", + "value": "50" + }, + { + "name": "Plunge DMG", + "value": "56.83%" + }, + { + "name": "Low / High Plunge DMG", + "value": "113.63% / 141.93%" + } + ], "type": "NORMAL_ATTACK" }, { "name": "Icefang Rush", "unlock": "Elemental Skill", "description": "Adjusting his breathing, rhythm, and pace, Wriothesley sprints forward a short distance, entering the Chilling Penalty state and unleashing more powerful attacks than before.\nChilling Penalty\nIncreases Wriothesley's interruption resistance\nWhen his HP is above 50%, it will enhance the Repelling Fists of Normal Attack: Forceful Fists of Frost and increase its DMG. When such an attack hits, it will consume a fixed amount of Wriothesley's HP. HP can be lost this way once every 0.1s.\nThis effect will be canceled should Wriothesley leave the field.\n\"Past convictions are past. It is our future choices that we must grasp.\"\n\"Defy your fate, or else this glutton be, to pay your fate's due, by the crime and thee.\"", + "upgrades": [ + { + "name": "Enhanced Repelling Fist DMG", + "value": "143.17% Normal Attack DMG" + }, + { + "name": "HP Cost", + "value": "4.5% Max HP" + }, + { + "name": "Duration", + "value": "10s" + }, + { + "name": "CD", + "value": "16s" + } + ], "type": "ELEMENTAL_SKILL" }, { "name": "Darkgold Wolfbite", "unlock": "Elemental Burst", "description": "Activating his boxing gloves, Wriothesley strikes out with an icy straight, then uses Icicle Impact to cause multiple instances of AoE Cryo DMG in a frontal area.\nArkhe: Ousia\nAfter Icicle Impact ends, a Surging Blade will descend upon the opponent's position, dealing Ousia-aligned Cryo DMG.\nThere are some things that even the Duke of the Fortress of Meropide can do little about — for example, complicated paperwork, the trivialities of a supervisor, or even... little kids pasting a whole host of cute but difficult-to-remove stickers on his boxing gloves.", + "upgrades": [ + { + "name": "Skill DMG", + "value": "127.2% x 5" + }, + { + "name": "Surging Blade DMG", + "value": "42.4%" + }, + { + "name": "CD", + "value": "15s" + }, + { + "name": "Surging Blade CD", + "value": "10s" + }, + { + "name": "Energy Cost", + "value": "60" + } + ], "type": "ELEMENTAL_BURST" } ], From 54c41ab1f790b410718f4911d8a3b4958e2e9806 Mon Sep 17 00:00:00 2001 From: Michael Yun Date: Sun, 20 Oct 2024 21:27:13 -0400 Subject: [PATCH 2/3] Added Xinyan's upgrades --- assets/data/characters/xinyan/en.json | 94 +++++++++++++++++++++++++++ 1 file changed, 94 insertions(+) diff --git a/assets/data/characters/xinyan/en.json b/assets/data/characters/xinyan/en.json index 5971cdb8..11d12aa3 100644 --- a/assets/data/characters/xinyan/en.json +++ b/assets/data/characters/xinyan/en.json @@ -16,18 +16,112 @@ "name": "Dance on Fire", "unlock": "Normal Attack", "description": "Normal Attack\nPerforms up to 4 consecutive strikes.\nCharged Attack\nDrains Stamina over time to perform continuous spinning attacks against all nearby enemies.\n\nAt the end of the sequence, perform a more powerful slash.\nPlunging Attack\nPlunges from mid-air to strike the ground, damaging enemies along the path and dealing AoE DMG upon impact.", + "upgrades": [ + { + "name": "1-Hit DMG", + "value": "76.54%" + }, + { + "name": "2-Hit DMG", + "value": "73.96%" + }, + { + "name": "3-Hit DMG", + "value": "95.46%" + }, + { + "name": "4-Hit DMG", + "value": "115.84%%" + }, + { + "name": "Charged Attack Cyclic DMG", + "value": "62.55%" + }, + { + "name": "Charged Attack Final DMG", + "value": "113.09%" + }, + { + "name": "Charged Attack Stamina Cost", + "value": "40/s" + }, + { + "name": "Max Duration", + "value": "5s" + }, + { + "name": "Plunge DMG", + "value": "74.59%" + }, + { + "name": "Low / High Plunge DMG", + "value": "149.14% / 186.29%" + } + ], "type": "NORMAL_ATTACK" }, { "name": "Sweeping Fervor", "unlock": "Elemental Skill", "description": "Xinyan brandishes her instrument, dealing Pyro DMG on nearby enemies, forming a shield made out of her audience's passion.\nThe shield's DMG Absorption scales based on Xinyan's DEF and on the number of enemies hit.\n\nHitting 0-1 enemies grants Shield Level 1: Ad Lib.\nHitting 2 enemies grants Shield Level 2: Lead-In.\nHitting 3 or more enemies grants Shield Level 3: Rave, which will also deal intermittent Pyro DMG to nearby enemies.\n\nThe shield has the following special properties:\n\nWhen unleashed, it infuses Xinyan with Pyro.\nIt has 250% DMG Absorption effectiveness against Pyro DMG.\n", + "upgrades": [ + { + "name": "Swing DMG", + "value": "169.6%" + }, + { + "name": "Shield Level 1 DMG Absorption", + "value": "104.04% DEF + 500.55" + }, + { + "name": "Shield Level 2 DMG Absorption", + "value": "122.4% DEF + 588.88" + }, + { + "name": "Shield Level 3 DMG Absorption", + "value": "144% DEF + 692.8" + }, + { + "name": "DoT", + "value": "33.6%" + }, + { + "name": "Shield Duration", + "value": "12s" + }, + { + "name": "CD", + "value": "18s" + } + ], "type": "ELEMENTAL_SKILL" }, { "name": "Riff Revolution", "unlock": "Elemental Burst", "description": "Strumming rapidly, Xinyan launches nearby enemies and deals Physical DMG to them, hyping up the crowd. The sheer intensity of the atmosphere will cause explosions that deal Pyro DMG to nearby enemies.", + "upgrades": [ + { + "name": "Skill DMG", + "value": "340.8%" + }, + { + "name": "Pyro DoT", + "value": "40%" + }, + { + "name": "Duration", + "value": "2s" + }, + { + "name": "CD", + "value": "15s" + }, + { + "name": "Energy Cost", + "value": "60" + } + ], "type": "ELEMENTAL_BURST" } ], From 42d47f11e45ad4831639af9bd03f428b763a4259 Mon Sep 17 00:00:00 2001 From: Michael Yun Date: Sun, 20 Oct 2024 21:42:00 -0400 Subject: [PATCH 3/3] Added Zhongli's upgrades --- assets/data/characters/zhongli/en.json | 90 ++++++++++++++++++++++++++ 1 file changed, 90 insertions(+) diff --git a/assets/data/characters/zhongli/en.json b/assets/data/characters/zhongli/en.json index 996764f1..92b8cff3 100644 --- a/assets/data/characters/zhongli/en.json +++ b/assets/data/characters/zhongli/en.json @@ -16,18 +16,108 @@ "name": "Rain of Stone", "unlock": "Normal Attack", "description": "Normal Attack\nPerforms up to 6 consecutive spear strikes.\nCharged Attack\nConsumes a certain amount of Stamina to lunge forward, dealing damage to enemies along the way.\nPlunging Attack\nPlunges from mid-air to strike the ground below, damaging enemies along the path and dealing AoE DMG upon impact.", + "upgrades": [ + { + "name": "1-Hit DMG", + "value": "30.77%" + }, + { + "name": "2-Hit DMG", + "value": "31.15%" + }, + { + "name": "3-Hit DMG", + "value": "38.58%" + }, + { + "name": "4-Hit DMG", + "value": "42.94%" + }, + { + "name": "5-Hit DMG", + "value": "10.75% x 4" + }, + { + "name": "6-Hit DMG", + "value": "54.5%" + }, + { + "name": "Charged Attack DMG", + "value": "111.03%" + }, + { + "name": "Charged Attack Stamina Cost", + "value": "25" + }, + { + "name": "Plunge DMG", + "value": "63.93%" + }, + { + "name": "Low / High Plunge DMG", + "value": "127.84% / 159.68%" + } + ], "type": "NORMAL_ATTACK" }, { "name": "Dominus Lapidis", "unlock": "Elemental Skill", "description": "Press\nCommands the omnipresent power of earth to solidify into a Stone Stele, dealing AoE Geo DMG.\nAdditionally, the Stone Stele will resonate with other Geo Constructs in the vicinity, dealing Geo DMG to surrounding enemies.\nThe Stone Stele is considered a Geo Construct, and can both be climbed and used to block attacks. Only one may exist at any one time.\nHold\nCauses nearby Geo energy to explode, causing the following effects:\n\nCreates a shield of jade. The shield's DMG Absorption scales based on Zhongli's Max HP, and absorbs Geo DMG 250% more effectively.\nCauses AoE Geo DMG.\nIf there are nearby targets with the Geo element, it will drain a large amount of Geo element from a maximum of 2 such targets. This effect does not cause DMG.\n\nStone Stele\nWhen created, deals AoE Geo DMG.\nAdditionally, it will intermittently resonate with other nearby Geo constructs, dealing Geo DMG to nearby opponents.\nThe Stone Stele is considered a Geo construct that can both be climbed and used to block attacks.\nOnly one Stele created by Zhongli himself may initially exist at any one time.\n\nJade Shield\nPossesses 150% DMG Absorption against all Elemental and Physical DMG.\nCharacters protected by the Jade Shield will decrease the Elemental RES and Physical RES of opponents in a small AoE by 20%. This effect cannot be stacked.", + "upgrades": [ + { + "name": "Stone Stele / Resonance DMG", + "value": "16% / 32%" + }, + { + "name": "Press CD", + "value": "4s" + }, + { + "name": "Hold DMG", + "value": "80%" + }, + { + "name": "Shield Base Absorption", + "value": "1232" + }, + { + "name": "Additional Shield Base Absorption", + "value": "12.80% Max HP" + }, + { + "name": "Shield Duration", + "value": "20s" + }, + { + "name": "CD (hold)", + "value": "12s" + } + ], "type": "ELEMENTAL_SKILL" }, { "name": "Planet Befall", "unlock": "Elemental Burst", "description": "Brings a falling meteor down to earth, dealing massive Geo DMG to opponents caught in its AoE and applying the Petrification status to them.\nPetrification\nOpponents affected by the Petrification status cannot move.", + "upgrades": [ + { + "name": "Skill DMG", + "value": "401.08%" + }, + { + "name": "Petrification Duration", + "value": "3.1s" + }, + { + "name": "CD", + "value": "12s" + }, + { + "name": "Energy Cost", + "value": "40" + } + ], "type": "ELEMENTAL_BURST" } ],