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8 files changed

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-41
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8 files changed

+7
-41
lines changed

level/cactus/Plants.gdshader

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@@ -18,5 +18,5 @@ void fragment(){
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ALPHA = texture(grass_texture, UV).a;
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NORMAL_MAP = texture(normap,UV).rgb;
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ALPHA_SCISSOR_THRESHOLD = alpha_scissor;
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}

level/game.tscn

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@@ -1,15 +1,15 @@
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[gd_scene load_steps=23 format=3 uid="uid://bvt4747kc5u2t"]
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[ext_resource type="Script" path="res://level/game.gd" id="1_1il7v"]
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[ext_resource type="Shader" uid="uid://cdlt3ujrpad32" path="res://sky_with_stars.tres" id="2_vppo7"]
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[ext_resource type="Shader" uid="uid://cdlt3ujrpad32" path="res://level/sky_with_stars.tres" id="2_vppo7"]
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[ext_resource type="PackedScene" uid="uid://ciqrpd5675boy" path="res://player/player_3d.tscn" id="4_i8755"]
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[ext_resource type="PackedScene" uid="uid://c6uew1wfpkt16" path="res://level/interactable/flag/flag_3d.tscn" id="7_l2nua"]
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[ext_resource type="Material" uid="uid://da188d7yrcfr8" path="res://level/platforms.tres" id="8_2hueg"]
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[ext_resource type="PackedScene" uid="uid://7s1esfbldf1" path="res://level/cactus/cactus_small_4.tscn" id="8_es7qa"]
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[ext_resource type="PackedScene" uid="uid://dt6pe66bt6rwr" path="res://level/cactus/Cactus_Small_Clump.tscn" id="9_ce7bg"]
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[ext_resource type="PackedScene" uid="uid://3agu7gb3kjif" path="res://level/cactus/cactus_tall_3.tscn" id="10_aa482"]
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[ext_resource type="PackedScene" uid="uid://c1d37gy1pj85v" path="res://level/cactus/cactus_tall_5.tscn" id="11_3xa7d"]
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[ext_resource type="Texture2D" uid="uid://ca3jtautvrj1u" path="res://moon.png" id="12_ri1bf"]
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[ext_resource type="Texture2D" uid="uid://ca3jtautvrj1u" path="res://level/moon.png" id="12_ri1bf"]
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[ext_resource type="PackedScene" uid="uid://c5hogid8crh2g" path="res://level/cactus/cactus_small_3.tscn" id="13_43ado"]
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[ext_resource type="PackedScene" uid="uid://cip1awte2184j" path="res://level/cactus/cactus_small_2.tscn" id="14_m7c0v"]
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[ext_resource type="PackedScene" uid="uid://bij84ol81kcts" path="res://level/interactable/kill_plane/kill_plane_3d.tscn" id="18_psymw"]

moon.png renamed to level/moon.png

File renamed without changes.

moon.png.import renamed to level/moon.png.import

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@@ -3,16 +3,16 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ca3jtautvrj1u"
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path.s3tc="res://.godot/imported/moon.png-49ba8c00494e5b6378347e406dc1c5eb.s3tc.ctex"
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path.s3tc="res://.godot/imported/moon.png-fcc5a2502db21ba1f575d3f454f73eb0.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://moon.png"
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dest_files=["res://.godot/imported/moon.png-49ba8c00494e5b6378347e406dc1c5eb.s3tc.ctex"]
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source_file="res://level/moon.png"
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dest_files=["res://.godot/imported/moon.png-fcc5a2502db21ba1f575d3f454f73eb0.s3tc.ctex"]
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[params]
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File renamed without changes.

player/dust_shader.gdshader

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@@ -6,7 +6,7 @@ uniform sampler2D voronoi_sampler : filter_linear_mipmap, repeat_enable;
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varying vec4 custom;
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void vertex() {
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mat4 mat_world = mat4(normalize(INV_VIEW_MATRIX[0]), normalize(INV_VIEW_MATRIX[1]) ,normalize(INV_VIEW_MATRIX[2]), MODEL_MATRIX[3]);
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mat_world = mat_world * mat4(vec4(cos(INSTANCE_CUSTOM.x), -sin(INSTANCE_CUSTOM.x), 0.0, 0.0), vec4(sin(INSTANCE_CUSTOM.x), cos(INSTANCE_CUSTOM.x), 0.0, 0.0), vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0));
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MODELVIEW_MATRIX = VIEW_MATRIX * mat_world;

star_tileset.png

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star_tileset.png.import

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