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Modeling sessions

Modeling the Cow model shown in the teaser of the paper.

Cow.mp4

HexBox supports the creation of hexahedral meshes that are outside of the scope of previous fully interactive modeling approaches working in polycube space, either because they contain internal singularities, or because fitting cuboids in the user interface is problematic due to the presence of non axis-aligned topological features or twisting.

Modeling-Fig2.mp4

Modeling sessions of some of the models created from scratch and shown in Fig 12 of the paper.

CAD11.mp4
Cogwheel2.mp4
Rocket.mp4
Cylinders1.mp4
CAD10.mp4
CAD9.mp4

Modeling sessions of some of the models created using HexBox as a remeshing tool and shown in Fig 13 of the paper.

Torus.mp4
Knob.mp4
CAD7.mp4
Cactus.mp4

HexBox allows users to model a wide range of mesh topologies, regardless of the number of handles and inner cavities. The Tic-tac-toe model has genus 5. The Hollow-sphere model has one cavity.

Tic-tac-toe.mp4
Hollow-sphere.mp4

Modeling a hexmesh with multiple connected components starting from a single cube is possible with HexBox. The desired effect can be obtained by using hex removal to separate the various components.

SGP.mp4

Starting from a plain wheel, we modeled a single dent in HexBox and then copy/pasted it to insert all the others. The whole process took 2:42 min. Making the same model (Cogwheel1) creating each dent separately took 4:15 min.

Cogwheel1.mp4