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Currently the ground object in the scene "gameLevelAuto" is bigger than the world generated by the GenerateMaze script.
Make the ground object size dynamic based on the world generated by GenerateMaze
The text was updated successfully, but these errors were encountered:
Plankton555
vieliashevskyi
LJArendse
ChristianCecconi
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Overview
Currently the ground object in the scene "gameLevelAuto" is bigger than the world generated by the GenerateMaze script.
Suggestion
Make the ground object size dynamic based on the world generated by GenerateMaze
The text was updated successfully, but these errors were encountered: