diff --git a/packages/shader-shaderlab/src/shaders/shadingPBR/BRDF.glsl b/packages/shader-shaderlab/src/shaders/shadingPBR/BRDF.glsl index 312898468d..b885e33d34 100644 --- a/packages/shader-shaderlab/src/shaders/shadingPBR/BRDF.glsl +++ b/packages/shader-shaderlab/src/shaders/shadingPBR/BRDF.glsl @@ -77,7 +77,7 @@ struct BRDFData{ vec3 diffuseColor; vec3 specularColor; float roughness; - vec3 specularDFG; + vec3 envSpecularDFG; #ifdef MATERIAL_ENABLE_CLEAR_COAT vec3 clearCoatSpecularColor;