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Occasionally when switching resolution on the 1.1 UI the scaling for UI elements will not change and the weapon must be dropped to fix it. This is most likely caused by use of SizeX and SizeY instead of GetViewportSize.
The text was updated successfully, but these errors were encountered:
Occasionally when switching resolution on the 1.1 UI the scaling for UI elements will not change and the weapon must be dropped to fix it. This is most likely caused by use of SizeX and SizeY instead of GetViewportSize.
The text was updated successfully, but these errors were encountered: