1
+ <?xml version =" 1.0" encoding =" utf-8" ?>
2
+ <Project DefaultTargets =" Build" xmlns =" http://schemas.microsoft.com/developer/msbuild/2003" >
3
+ <ItemGroup Label =" ProjectConfigurations" >
4
+ <ProjectConfiguration Include =" Debug|Win32" >
5
+ <Configuration >Debug</Configuration >
6
+ <Platform >Win32</Platform >
7
+ </ProjectConfiguration >
8
+ <ProjectConfiguration Include =" Release|Win32" >
9
+ <Configuration >Release</Configuration >
10
+ <Platform >Win32</Platform >
11
+ </ProjectConfiguration >
12
+ <ProjectConfiguration Include =" Debug|x64" >
13
+ <Configuration >Debug</Configuration >
14
+ <Platform >x64</Platform >
15
+ </ProjectConfiguration >
16
+ <ProjectConfiguration Include =" Release|x64" >
17
+ <Configuration >Release</Configuration >
18
+ <Platform >x64</Platform >
19
+ </ProjectConfiguration >
20
+ </ItemGroup >
21
+ <PropertyGroup Label =" Globals" >
22
+ <VCProjectVersion >16.0</VCProjectVersion >
23
+ <Keyword >Win32Proj</Keyword >
24
+ <ProjectGuid >{6f804203-b854-4e8c-8e16-255817fbd020}</ProjectGuid >
25
+ <RootNamespace >BVHTracing</RootNamespace >
26
+ <WindowsTargetPlatformVersion >10.0</WindowsTargetPlatformVersion >
27
+ </PropertyGroup >
28
+ <Import Project =" $(VCTargetsPath)\Microsoft.Cpp.Default.props" />
29
+ <PropertyGroup Condition =" '$(Configuration)|$(Platform)'=='Debug|Win32'" Label =" Configuration" >
30
+ <ConfigurationType >Application</ConfigurationType >
31
+ <UseDebugLibraries >true</UseDebugLibraries >
32
+ <PlatformToolset >v143</PlatformToolset >
33
+ <CharacterSet >Unicode</CharacterSet >
34
+ </PropertyGroup >
35
+ <PropertyGroup Condition =" '$(Configuration)|$(Platform)'=='Release|Win32'" Label =" Configuration" >
36
+ <ConfigurationType >Application</ConfigurationType >
37
+ <UseDebugLibraries >false</UseDebugLibraries >
38
+ <PlatformToolset >v143</PlatformToolset >
39
+ <WholeProgramOptimization >true</WholeProgramOptimization >
40
+ <CharacterSet >Unicode</CharacterSet >
41
+ </PropertyGroup >
42
+ <PropertyGroup Condition =" '$(Configuration)|$(Platform)'=='Debug|x64'" Label =" Configuration" >
43
+ <ConfigurationType >Application</ConfigurationType >
44
+ <UseDebugLibraries >true</UseDebugLibraries >
45
+ <PlatformToolset >v143</PlatformToolset >
46
+ <CharacterSet >Unicode</CharacterSet >
47
+ </PropertyGroup >
48
+ <PropertyGroup Condition =" '$(Configuration)|$(Platform)'=='Release|x64'" Label =" Configuration" >
49
+ <ConfigurationType >Application</ConfigurationType >
50
+ <UseDebugLibraries >false</UseDebugLibraries >
51
+ <PlatformToolset >v143</PlatformToolset >
52
+ <WholeProgramOptimization >true</WholeProgramOptimization >
53
+ <CharacterSet >Unicode</CharacterSet >
54
+ </PropertyGroup >
55
+ <Import Project =" $(VCTargetsPath)\Microsoft.Cpp.props" />
56
+ <ImportGroup Label =" ExtensionSettings" >
57
+ </ImportGroup >
58
+ <ImportGroup Label =" Shared" >
59
+ </ImportGroup >
60
+ <ImportGroup Label =" PropertySheets" Condition =" '$(Configuration)|$(Platform)'=='Debug|Win32'" >
61
+ <Import Project =" $(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition =" exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label =" LocalAppDataPlatform" />
62
+ </ImportGroup >
63
+ <ImportGroup Label =" PropertySheets" Condition =" '$(Configuration)|$(Platform)'=='Release|Win32'" >
64
+ <Import Project =" $(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition =" exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label =" LocalAppDataPlatform" />
65
+ </ImportGroup >
66
+ <ImportGroup Label =" PropertySheets" Condition =" '$(Configuration)|$(Platform)'=='Debug|x64'" >
67
+ <Import Project =" $(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition =" exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label =" LocalAppDataPlatform" />
68
+ </ImportGroup >
69
+ <ImportGroup Label =" PropertySheets" Condition =" '$(Configuration)|$(Platform)'=='Release|x64'" >
70
+ <Import Project =" $(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition =" exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label =" LocalAppDataPlatform" />
71
+ </ImportGroup >
72
+ <PropertyGroup Label =" UserMacros" />
73
+ <ItemDefinitionGroup Condition =" '$(Configuration)|$(Platform)'=='Debug|Win32'" >
74
+ <ClCompile >
75
+ <WarningLevel >Level3</WarningLevel >
76
+ <SDLCheck >true</SDLCheck >
77
+ <PreprocessorDefinitions >WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions >
78
+ <ConformanceMode >true</ConformanceMode >
79
+ </ClCompile >
80
+ <Link >
81
+ <SubSystem >Console</SubSystem >
82
+ <GenerateDebugInformation >true</GenerateDebugInformation >
83
+ </Link >
84
+ </ItemDefinitionGroup >
85
+ <ItemDefinitionGroup Condition =" '$(Configuration)|$(Platform)'=='Release|Win32'" >
86
+ <ClCompile >
87
+ <WarningLevel >Level3</WarningLevel >
88
+ <FunctionLevelLinking >true</FunctionLevelLinking >
89
+ <IntrinsicFunctions >true</IntrinsicFunctions >
90
+ <SDLCheck >true</SDLCheck >
91
+ <PreprocessorDefinitions >WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions >
92
+ <ConformanceMode >true</ConformanceMode >
93
+ </ClCompile >
94
+ <Link >
95
+ <SubSystem >Console</SubSystem >
96
+ <EnableCOMDATFolding >true</EnableCOMDATFolding >
97
+ <OptimizeReferences >true</OptimizeReferences >
98
+ <GenerateDebugInformation >true</GenerateDebugInformation >
99
+ </Link >
100
+ </ItemDefinitionGroup >
101
+ <ItemDefinitionGroup Condition =" '$(Configuration)|$(Platform)'=='Debug|x64'" >
102
+ <ClCompile >
103
+ <WarningLevel >Level3</WarningLevel >
104
+ <SDLCheck >true</SDLCheck >
105
+ <PreprocessorDefinitions >_DEBUG;_CONSOLE; %(PreprocessorDefinitions)</PreprocessorDefinitions >
106
+ <ConformanceMode >true</ConformanceMode >
107
+ <AdditionalIncludeDirectories >./thirdparty;./thirdparty/glm/glm; ./thirdparty/bvh/include; ./thirdparty/jvb; ./flex_bvh;</AdditionalIncludeDirectories >
108
+ <LanguageStandard >stdcpp17</LanguageStandard >
109
+ </ClCompile >
110
+ <Link >
111
+ <SubSystem >Console</SubSystem >
112
+ <GenerateDebugInformation >true</GenerateDebugInformation >
113
+ </Link >
114
+ </ItemDefinitionGroup >
115
+ <ItemDefinitionGroup Condition =" '$(Configuration)|$(Platform)'=='Release|x64'" >
116
+ <ClCompile >
117
+ <WarningLevel >Level3</WarningLevel >
118
+ <FunctionLevelLinking >true</FunctionLevelLinking >
119
+ <IntrinsicFunctions >true</IntrinsicFunctions >
120
+ <SDLCheck >true</SDLCheck >
121
+ <PreprocessorDefinitions >NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS; GLEW_STATIC=1; %(PreprocessorDefinitions)</PreprocessorDefinitions >
122
+ <ConformanceMode >true</ConformanceMode >
123
+ <AdditionalIncludeDirectories >./thirdparty;./thirdparty/glfw/include;./thirdparty/glew/include;./thirdparty/glm/glm; ./thirdparty/bvh/include; ./thirdparty/jvb; ./flex_bvh;</AdditionalIncludeDirectories >
124
+ <LanguageStandard >stdcpp17</LanguageStandard >
125
+ </ClCompile >
126
+ <Link >
127
+ <SubSystem >Console</SubSystem >
128
+ <EnableCOMDATFolding >true</EnableCOMDATFolding >
129
+ <OptimizeReferences >true</OptimizeReferences >
130
+ <GenerateDebugInformation >true</GenerateDebugInformation >
131
+ <AdditionalLibraryDirectories >./thirdparty/glfw/lib;./thirdparty/glew/lib</AdditionalLibraryDirectories >
132
+ <AdditionalDependencies >glfw3.lib;glew.lib;opengl32.lib; $(CoreLibraryDependencies);%(AdditionalDependencies)</AdditionalDependencies >
133
+ </Link >
134
+ </ItemDefinitionGroup >
135
+ <ItemGroup >
136
+ <ClCompile Include =" BVHTracing2.cpp" />
137
+ <ClCompile Include =" crc64.cpp" />
138
+ <ClCompile Include =" flex_bvh\AABB.cpp" />
139
+ <ClCompile Include =" flex_bvh\BVH.cpp" />
140
+ <ClCompile Include =" flex_bvh\BVH8Converter.cpp" />
141
+ <ClCompile Include =" flex_bvh\BVHPartitions.cpp" />
142
+ <ClCompile Include =" flex_bvh\SAHBuilder.cpp" />
143
+ <ClCompile Include =" flex_bvh\Triangle.cpp" />
144
+ <ClCompile Include =" GLUtils.cpp" />
145
+ </ItemGroup >
146
+ <ItemGroup >
147
+ <ClInclude Include =" crc64.h" />
148
+ <ClInclude Include =" flex_bvh\AABB.h" />
149
+ <ClInclude Include =" flex_bvh\BitArray.h" />
150
+ <ClInclude Include =" flex_bvh\BVH.h" />
151
+ <ClInclude Include =" flex_bvh\BVH8Converter.h" />
152
+ <ClInclude Include =" flex_bvh\BVHPartitions.h" />
153
+ <ClInclude Include =" flex_bvh\Compare.h" />
154
+ <ClInclude Include =" flex_bvh\Constructors.h" />
155
+ <ClInclude Include =" flex_bvh\Ray.h" />
156
+ <ClInclude Include =" flex_bvh\SAHBuilder.h" />
157
+ <ClInclude Include =" flex_bvh\Sort.h" />
158
+ <ClInclude Include =" flex_bvh\Triangle.h" />
159
+ <ClInclude Include =" flex_bvh\Util.h" />
160
+ <ClInclude Include =" GLUtils.h" />
161
+ </ItemGroup >
162
+ <Import Project =" $(VCTargetsPath)\Microsoft.Cpp.targets" />
163
+ <ImportGroup Label =" ExtensionTargets" >
164
+ </ImportGroup >
165
+ </Project >
0 commit comments