Features: - [x] Basic data editing of lists, dictionaries, objects, and values - [x] Support for editing data structures as defined in C# - [x] Saving and loading data to and from files - [x] Support for editing comments - [x] Support for abstract and unknown type editing - [x] Support replacing value types with an alternate type - [ ] Enum data types (serialized as both string and number) - [ ] Support change events and model binding - [ ] Support for generic types - [ ] Support for data variants - [ ] Support for polymorphic types - [ ] Undo/Redo history - [ ] Support resetting values to their default state - [ ] Support data variants inside a larger container (e.g. prefabs in the context of a scene) - [ ] Unique identifiers for values in hierarchy (URLs) - [ ] Move to a Command/Procedure API for data editing - [ ] Networked data editing
Features: