|
1 |
| -/* |
2 |
| -* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org |
3 |
| -* |
4 |
| -* This software is provided 'as-is', without any express or implied |
5 |
| -* warranty. In no event will the authors be held liable for any damages |
6 |
| -* arising from the use of this software. |
7 |
| -* Permission is granted to anyone to use this software for any purpose, |
8 |
| -* including commercial applications, and to alter it and redistribute it |
9 |
| -* freely, subject to the following restrictions: |
10 |
| -* 1. The origin of this software must not be misrepresented; you must not |
11 |
| -* claim that you wrote the original software. If you use this software |
12 |
| -* in a product, an acknowledgment in the product documentation would be |
13 |
| -* appreciated but is not required. |
14 |
| -* 2. Altered source versions must be plainly marked as such, and must not be |
15 |
| -* misrepresented as being the original software. |
16 |
| -* 3. This notice may not be removed or altered from any source distribution. |
17 |
| -*/ |
18 |
| - |
19 |
| -#ifndef BOX2D_H |
20 |
| -#define BOX2D_H |
21 |
| - |
22 |
| -/** |
23 |
| -\mainpage Box2D API Documentation |
24 |
| -
|
25 |
| -\section intro_sec Getting Started |
26 |
| -
|
27 |
| -For documentation please see http://box2d.org/documentation.html |
28 |
| -
|
29 |
| -For discussion please visit http://box2d.org/forum |
30 |
| -*/ |
31 |
| - |
32 |
| -// These include files constitute the main Box2D API |
33 |
| - |
34 |
| -#include <Box2D/Common/b2Settings.h> |
35 |
| -#include <Box2D/Common/b2Draw.h> |
36 |
| -#include <Box2D/Common/b2Timer.h> |
37 |
| - |
38 |
| -#include <Box2D/Collision/Shapes/b2CircleShape.h> |
39 |
| -#include <Box2D/Collision/Shapes/b2EdgeShape.h> |
40 |
| -#include <Box2D/Collision/Shapes/b2ChainShape.h> |
41 |
| -#include <Box2D/Collision/Shapes/b2PolygonShape.h> |
42 |
| - |
43 |
| -#include <Box2D/Collision/b2BroadPhase.h> |
44 |
| -#include <Box2D/Collision/b2Distance.h> |
45 |
| -#include <Box2D/Collision/b2DynamicTree.h> |
46 |
| -#include <Box2D/Collision/b2TimeOfImpact.h> |
47 |
| - |
48 |
| -#include <Box2D/Dynamics/b2Body.h> |
49 |
| -#include <Box2D/Dynamics/b2Fixture.h> |
50 |
| -#include <Box2D/Dynamics/b2WorldCallbacks.h> |
51 |
| -#include <Box2D/Dynamics/b2TimeStep.h> |
52 |
| -#include <Box2D/Dynamics/b2World.h> |
53 |
| - |
54 |
| -#include <Box2D/Dynamics/Contacts/b2Contact.h> |
55 |
| - |
56 |
| -#include <Box2D/Dynamics/Joints/b2DistanceJoint.h> |
57 |
| -#include <Box2D/Dynamics/Joints/b2FrictionJoint.h> |
58 |
| -#include <Box2D/Dynamics/Joints/b2GearJoint.h> |
59 |
| -#include <Box2D/Dynamics/Joints/b2MotorJoint.h> |
60 |
| -#include <Box2D/Dynamics/Joints/b2MouseJoint.h> |
61 |
| -#include <Box2D/Dynamics/Joints/b2PrismaticJoint.h> |
62 |
| -#include <Box2D/Dynamics/Joints/b2PulleyJoint.h> |
63 |
| -#include <Box2D/Dynamics/Joints/b2RevoluteJoint.h> |
64 |
| -#include <Box2D/Dynamics/Joints/b2RopeJoint.h> |
65 |
| -#include <Box2D/Dynamics/Joints/b2WeldJoint.h> |
66 |
| -#include <Box2D/Dynamics/Joints/b2WheelJoint.h> |
67 |
| - |
68 |
| -#endif |
| 1 | +/* |
| 2 | +* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org |
| 3 | +* |
| 4 | +* This software is provided 'as-is', without any express or implied |
| 5 | +* warranty. In no event will the authors be held liable for any damages |
| 6 | +* arising from the use of this software. |
| 7 | +* Permission is granted to anyone to use this software for any purpose, |
| 8 | +* including commercial applications, and to alter it and redistribute it |
| 9 | +* freely, subject to the following restrictions: |
| 10 | +* 1. The origin of this software must not be misrepresented; you must not |
| 11 | +* claim that you wrote the original software. If you use this software |
| 12 | +* in a product, an acknowledgment in the product documentation would be |
| 13 | +* appreciated but is not required. |
| 14 | +* 2. Altered source versions must be plainly marked as such, and must not be |
| 15 | +* misrepresented as being the original software. |
| 16 | +* 3. This notice may not be removed or altered from any source distribution. |
| 17 | +*/ |
| 18 | + |
| 19 | +#ifndef BOX2D_H |
| 20 | +#define BOX2D_H |
| 21 | + |
| 22 | +/** |
| 23 | +\mainpage Box2D API Documentation |
| 24 | +
|
| 25 | +\section intro_sec Getting Started |
| 26 | +
|
| 27 | +For documentation please see http://box2d.org/documentation.html |
| 28 | +
|
| 29 | +For discussion please visit http://box2d.org/forum |
| 30 | +*/ |
| 31 | + |
| 32 | +// These include files constitute the main Box2D API |
| 33 | + |
| 34 | +#include <Box2D/Common/b2Settings.h> |
| 35 | +#include <Box2D/Common/b2Draw.h> |
| 36 | +#include <Box2D/Common/b2Timer.h> |
| 37 | + |
| 38 | +#include <Box2D/Collision/Shapes/b2CircleShape.h> |
| 39 | +#include <Box2D/Collision/Shapes/b2EdgeShape.h> |
| 40 | +#include <Box2D/Collision/Shapes/b2ChainShape.h> |
| 41 | +#include <Box2D/Collision/Shapes/b2PolygonShape.h> |
| 42 | + |
| 43 | +#include <Box2D/Collision/b2BroadPhase.h> |
| 44 | +#include <Box2D/Collision/b2Distance.h> |
| 45 | +#include <Box2D/Collision/b2DynamicTree.h> |
| 46 | +#include <Box2D/Collision/b2TimeOfImpact.h> |
| 47 | + |
| 48 | +#include <Box2D/Dynamics/b2Body.h> |
| 49 | +#include <Box2D/Dynamics/b2Fixture.h> |
| 50 | +#include <Box2D/Dynamics/b2WorldCallbacks.h> |
| 51 | +#include <Box2D/Dynamics/b2TimeStep.h> |
| 52 | +#include <Box2D/Dynamics/b2World.h> |
| 53 | + |
| 54 | +#include <Box2D/Dynamics/Contacts/b2Contact.h> |
| 55 | + |
| 56 | +#include <Box2D/Dynamics/Joints/b2DistanceJoint.h> |
| 57 | +#include <Box2D/Dynamics/Joints/b2FrictionJoint.h> |
| 58 | +#include <Box2D/Dynamics/Joints/b2GearJoint.h> |
| 59 | +#include <Box2D/Dynamics/Joints/b2MotorJoint.h> |
| 60 | +#include <Box2D/Dynamics/Joints/b2MouseJoint.h> |
| 61 | +#include <Box2D/Dynamics/Joints/b2PrismaticJoint.h> |
| 62 | +#include <Box2D/Dynamics/Joints/b2PulleyJoint.h> |
| 63 | +#include <Box2D/Dynamics/Joints/b2RevoluteJoint.h> |
| 64 | +#include <Box2D/Dynamics/Joints/b2RopeJoint.h> |
| 65 | +#include <Box2D/Dynamics/Joints/b2WeldJoint.h> |
| 66 | +#include <Box2D/Dynamics/Joints/b2WheelJoint.h> |
| 67 | + |
| 68 | +#endif |
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