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I have been attempting to make a client that can make C-STORE requests, and render CT DICOM images to jpeg - in Unity for the Meta Quest 3. The Quest 3 uses an Android runtime.
Assuming Unity android runtime behaves as any other android runtime do you think this is even possible with the way fo-dicom is currently set up?
When trying to build the project I felt that I was constantly playing whack-a-mole with hidden desktop dependencies in the service providers. For example IServiceCollectionExtension::AddFellowOakDicom() uses the DefaulTranscoderManager, which is a desktop only package. These bugs are especially hard to keep track of because the application would only catch them at runtime. Is there a recommended service provider/factory I should be using that I did not see, or do I need to implement these services myself when they are not supported by the platform I am using?
I am sorry if this is the wrong place to post this -- if I should find help elsewhere where should that be?
If I can get help with this I would be willing to PR two projects for this repo -- one for Android Xamarin and one for Android Unity.
The text was updated successfully, but these errors were encountered:
I have been attempting to make a client that can make C-STORE requests, and render CT DICOM images to jpeg - in Unity for the Meta Quest 3. The Quest 3 uses an Android runtime.
The text was updated successfully, but these errors were encountered: