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CMakeLists.txt
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CMakeLists.txt
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#
# project: sokol-samples
#
cmake_minimum_required(VERSION 3.21)
set(CMAKE_C_STANDARD 11)
set(CMAKE_CXX_STANDARD 17)
if (FIPS_IOS)
set(CMAKE_OSX_DEPLOYMENT_TARGET "11.0" CACHE STRING "")
else()
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.13" CACHE STRING "")
endif()
project(sokol-samples)
if (SOKOL_USE_WGPU_DAWN)
set(USE_DAWN_SDK ON)
endif()
# include the fips main cmake file
get_filename_component(FIPS_ROOT_DIR "../fips" ABSOLUTE)
include("${FIPS_ROOT_DIR}/cmake/fips.cmake")
fips_setup()
fips_ide_group("Imports")
if (NOT USE_SOKOL_APP AND NOT SOKOL_USE_WGPU_DAWN AND NOT SOKOL_USE_D3D11 AND NOT SOKOL_USE_METAL)
fips_import_fips_glfw_glfw3()
endif()
fips_import_dcimgui_dcimgui()
if (NOT FIPS_UWP)
fips_import_fips_libmodplug_libmodplug()
endif()
fips_ide_group("")
# just suppress this pesky "missing field initializer warning" for now
if (FIPS_CLANG OR FIPS_GCC)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-missing-field-initializers -Wsign-conversion")
endif()
# platform selection
add_definitions(-DSOKOL_NO_DEPRECATED)
if (FIPS_EMSCRIPTEN)
if (FIPS_EMSCRIPTEN_USE_WEBGPU)
set(sokol_backend SOKOL_WGPU)
set(slang "wgsl")
else()
set(sokol_backend SOKOL_GLES3)
set(slang "glsl300es")
endif()
elseif (FIPS_ANDROID)
set(sokol_backend SOKOL_GLES3)
set(slang "glsl300es")
elseif (SOKOL_USE_D3D11)
set(sokol_backend SOKOL_D3D11)
set(slang "hlsl5")
elseif (SOKOL_USE_METAL)
set(sokol_backend SOKOL_METAL)
if (FIPS_IOS)
set(slang "metal_ios:metal_sim")
else()
set(slang "metal_macos")
endif()
elseif (SOKOL_USE_EGL_GLES3)
set(sokol_backend SOKOL_GLES3)
set(slang "glsl300es")
elseif (SOKOL_USE_EGL_GL)
set(sokol_backend SOKOL_GLCORE)
set(slang "glsl430")
else()
if (FIPS_IOS)
set(sokol_backend SOKOL_GLES3)
set(slang "glsl300es")
else()
set(sokol_backend SOKOL_GLCORE)
if (FIPS_MACOS)
set(slang "glsl410")
else()
set(slang "glsl430")
endif()
endif()
endif()
if (USE_SOKOL_APP)
include_directories(libs)
fips_ide_group("Libs")
add_subdirectory(libs)
fips_ide_group("Samples")
add_subdirectory(sapp)
else()
if (FIPS_EMSCRIPTEN)
if (FIPS_EMSCRIPTEN_USE_WEBGPU)
add_subdirectory(wgpu)
else()
add_subdirectory(html5)
endif()
elseif (SOKOL_USE_D3D11)
add_subdirectory(d3d11)
elseif (SOKOL_USE_METAL)
add_subdirectory(metal)
elseif (SOKOL_USE_WGPU_DAWN)
add_subdirectory(wgpu)
else()
add_subdirectory(glfw)
endif()
endif()