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Explosion animation tiles #16

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Tracked by #6
Piturnah opened this issue Dec 17, 2022 · 0 comments
Open
Tracked by #6

Explosion animation tiles #16

Piturnah opened this issue Dec 17, 2022 · 0 comments
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A:Art This issue relates to game art help wanted Extra attention is needed
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@Piturnah
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Explosion animations are needed for when a bomb goes off! Will look great in Kickstarter video if can be done in time!

Specification:

  • 32x32px tiles
  • 100ms between frames for consistency
  • To make the bombs feel really impactful it would look good for the explosion to expand almost instantly and fizzle out more slowly,
    • Seems like around 600ms is a good length of time
  • Explosions go outwards orthogonally
    • Right now the bombs have a reach of one adjacent tile in each direction so would need 5 tiles to cover this
    • In future, will likely implement powerups, for example maybe bombs that have a longer reach, so that would require two extra tiles (one vertical and one horizontal as intermediate between the center tile and the extremity tiles)
  • The explosions take effect instantly once the bomb goes off so the animation may have to break physicals slightly as the whole cross must have some explosion from the first frame as opposed to spreading out from the central tile

Inspiration: https://youtu.be/61KWtRiqaYw

Let me know if you want to work on this or have any ideas/thoughts!

@Piturnah Piturnah added help wanted Extra attention is needed A:Art This issue relates to game art labels Dec 17, 2022
@Piturnah Piturnah added this to the Kickstarter milestone Dec 17, 2022
@Piturnah Piturnah mentioned this issue Dec 17, 2022
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@Piturnah Piturnah pinned this issue Dec 17, 2022
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Labels
A:Art This issue relates to game art help wanted Extra attention is needed
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