Releases: fforchino/vectorx
Releases · fforchino/vectorx
RELEASE_10
RELEASE_10
- Increase VectorX performance by building the go code to binary. Also initialize go SDK only if there is an intent match. Existing VectorX users should re-run setup.sh in order to have the code compiled.
Response times to "Hey Vector, what time is it?":
- VectorX code before the fix (RELEASE_09 or lower): approx. 10 seconds
- Fixed VectorX code (RELEASE_10): approx. 8 seconds
- Fixed VectorX code, compiled into binary: approx 6 seconds. In RELEASE_10 the go scripts are compiled at the end of setup.sh
RELEASE_09
RELEASE_09
- Added webserver for initial setup, runs on http://escapepod.local:8070
RELEASE_08
RELEASE_08
- Updating the go sdk version in order to fix a bug with InitSDKForWirepod().
In Wirepod earlier versions a single GUID was used for every bot, but now the GUID is robot-specific.
I didn't know this, so I was using the global GUID for GRPC communication, this caused an authentication
error and nothing worked.
RELEASE_07
- Introducing VIM: Vector Instant Messaging, with emoticons. Using a shared server on the internet, different Vectors
all around the world can communicate! Or you can keep it into your local network and just exchange messages
with your local bots.
RELEASE_06
Added "bingo" intent: Vector pulls out the numbers from 1 to 90. To pull a number, touch Vector. You can also shake it or just caress it, it reacts to touch on the back. Press the back button to quit. Useful for bingo nights...
RELEASE_05
RELEASE_05
- Bugfix: add localized response of the "roll a die" intent
- Bugfix: fix localization for "your name is" intent
- Shortened weather animations
RELEASE_04
Added OpenCV and rock paper scissors game.
Added Pong game (SDK object tracking)
Added sound FX in weather conditions
Bugfixing
RELEASE_03
Just changed the .sh scripts to have the executable attribute
RELEASE_02
Engine became more complex and fully localized. New commands have been added and "plugin" structure changed a little.
More power to you!
RELEASE_01
First release. 4 supported voice commands and added a Readme file.