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Todo.txt
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Todo.txt
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To do:
figure out how to pass pointer to a function as function argument - done -> test it!
figure out how to assign pointer to a function to a variable - done -> test it!
Add KEY points to the map and define doors.
-> maybe make map by drawing graphs of certain functions (e.g. sin(x) and y = x^2) with width of 3
-> because functions in use are "continuous functions" we are guaranteed to have access to the whole map (no isolated spaces, except those blocked by doors)
-> DOORS would be points where theese functions intersect
-> define KEY placement
Add ENEMIES
-> movement with A* algorithm - if player is in their radius
Add ENEMY BATTLE DISPLAY to "partial class Display" -> solve for situations with multiple enemies
-> mybe pokemon like?
Add names of weapons, potions, enemies, etc. to "Constants"
Finish inventory
Organize displaying of playerMenu, Inventory with playerView
Organize displaying of MainMenu