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Calling volumetric function with cameras from ImplicitRenderer #1080

Answered by bottler
YanivHollander asked this question in Q&A
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ImplicitRenderer is generic - designed to work with many different raysamplers, volumetric functions, and raymarchers. In general, implementations of these all need to ignore extra keyword arguments. You could imagine a use case where the volumetric function needs the cameras, so we provide it. The NeRF project is just an example of the use of ImplicitRenderer which doesn't use it. This isn't a bug.

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