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missing glass surfaces when using replica in habitat #2419

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liren-jin opened this issue Jun 28, 2024 · 3 comments
Open

missing glass surfaces when using replica in habitat #2419

liren-jin opened this issue Jun 28, 2024 · 3 comments
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documentation Documentation needs to be added or updated. FAQ Frequently asked questions. wontfix This will not be worked on

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@liren-jin
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Hi there,

I am using replicav1 dataset in habitat_sim, python api. I can get correct images from the simulator, however, I realize that all glass surfaces are missing and simulator returns 0 depth in this case. Does anyone know how to adding the glass surfaces in the habitat simulator?

@aclegg3
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aclegg3 commented Jun 28, 2024

Perhaps you can share some images of your expectation vs. reality?
Often times glass can be a failure point in 3D scanning so I'm curious if you are seeing artifacts of that process or issues with the simulation/renderer.

@liren-jin
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Hi thanks for the reply.The original replica dataset has a mirror in this scene, but what i get from habitat is a missing surface on that area. I also check the mesh.ply file used by habitat-sim, it shows missing surfaces as well. so I guess because habitat-sim does not use the glass.sur file contained in the replica dataset?

replica dataset:
Screenshot from 2024-06-29 10-31-07

image rendered from habitat-sim
Screenshot from 2024-06-29 10-32-36

@aclegg3
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aclegg3 commented Jul 2, 2024

Ah, I see. Yeah, that makes sense.
We actually aren't rendering PTEX anymore, instead treating these as standard PLY.
My guess is that this is one of the missed features.

@aclegg3 aclegg3 added wontfix This will not be worked on documentation Documentation needs to be added or updated. FAQ Frequently asked questions. labels Jul 2, 2024
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