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Tried to load Super Mario 64, and the public instance hung due to failing to acquire a possibly unnecessary resource
three.js:22065 THREE.WebGLRenderer 94
libretro.js:983
Uncaught TypeError: context.createVertexArray is not a function
at initScene (libretro.js:983)
at window.onload (libretro.js:1453)
three.js:20175
THREE.WebGLRenderer: image is not power of two (1232x699). Resized to 1024x512 <img width="1232" height="699" src="/assets/img/cover.png">
makePowerOfTwo @ three.js:20175
emukit.exokit.org/:1
Access to fetch at 'https://www.emuparadise.me/biosfiles/PS1_Bios_SCPH1001.zip' from origin 'https://emukit.exokit.org' has been blocked by CORS policy: No 'Access-Control-Allow-Origin' header is present on the requested resource. If an opaque response serves your needs, set the request's mode to 'no-cors' to fetch the resource with CORS disabled.
libretro.js:17
GET https://www.emuparadise.me/biosfiles/PS1_Bios_SCPH1001.zip net::ERR_FAILED 301
setupFileSystem @ libretro.js:17
script.onload @ libretro.js:1292
load (async)
(anonymous) @ libretro.js:1289
libretro.js:17
Uncaught (in promise) TypeError: Failed to fetch
at setupFileSystem (libretro.js:17)
at HTMLScriptElement.script.onload (libretro.js:1292)
setupFileSystem @ libretro.js:17
script.onload @ libretro.js:1292
Promise.then (async)
script.onload @ libretro.js:1324
load (async)
(anonymous) @ libretro.js:1289
libretro.js:1391 still waiting on run dependencies:
libretro.js:1391 dependency: load
libretro.js:1391 (end of list)
libretro.js:1391 still waiting on run dependencies:
libretro.js:1391 dependency: load
libretro.js:1391 (end of list)
libretro.js:1391 still waiting on run dependencies:
libretro.js:1391 dependency: load
libretro.js:1391 (end of list)
libretro.js:1391 still waiting on run dependencies:
libretro.js:1391 dependency: load
libretro.js:1391 (end of list)
libretro.js:1391 still waiting on run dependencies:
libretro.js:1391 dependency: load
libretro.js:1391 (end of list)
The text was updated successfully, but these errors were encountered:
Tried to load Super Mario 64, and the public instance hung due to failing to acquire a possibly unnecessary resource
The text was updated successfully, but these errors were encountered: