You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Exokit Avatars loads .unitypackage files, but the animations seem separate from the actual FBX models.
If we want emotes, I think we'd need to parse the .anim YAML files in the pacakges and inject them into the THREE.js animation system, which should be able to handle the mixing. The YAML files look like this:
Exokit Avatars loads
.unitypackage
files, but the animations seem separate from the actual FBX models.If we want emotes, I think we'd need to parse the
.anim
YAML files in the pacakges and inject them into the THREE.js animation system, which should be able to handle the mixing. The YAML files look like this:The text was updated successfully, but these errors were encountered: