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During a multiplayer test, the multiplayer audio cut out on one end. Pose updates continued.
The text was updated successfully, but these errors were encountered:
I noticed that the Quest can lose its mediaStream when it goes into hibernation mode (doff headset).
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Experienced another cut-out with RTC glitching.
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During a multiplayer test, the multiplayer audio cut out on one end. Pose updates continued.
The text was updated successfully, but these errors were encountered: