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PhysicsEngine2D.userprefs
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<Properties StartupItem="DemoProjects/PhysicsEngine2DDemoMac/PhysicsEngine2DDemoMac.csproj">
<MonoDevelop.Ide.Workbench ActiveDocument="PhysicsEngine2D/Collision/Manifold.cs">
<Files>
<File FileName="DemoProjects/PhysicsEngine2DDemoMac/Main.cs" Line="37" Column="15" />
<File FileName="DemoProjects/PhysicsEngine2DDemoMac/Info.plist" />
<File FileName="PhysicsEngine2D/Math/Vec2.cs" Line="5" Column="19" />
<File FileName="DemoProjects/PhysicsEngine2DDemo.Demos/DemoGame.cs" Line="41" Column="14" />
<File FileName="PhysicsEngine2D/Collision/Manifold.cs" Line="81" Column="56" />
</Files>
<Pads>
<Pad Id="ProjectPad">
<State name="__root__">
<Node name="PhysicsEngine2D" expanded="True">
<Node name="PhysicsEngine2D" expanded="True">
<Node name="References" expanded="True" />
<Node name="Collision" expanded="True">
<Node name="Manifold.cs" selected="True" />
</Node>
<Node name="Math" expanded="True" />
<Node name="Properties" expanded="True" />
</Node>
<Node name="PhysicsEngine2DDemo.Demos" expanded="True">
<Node name="References" expanded="True" />
<Node name="Demos" expanded="True" />
</Node>
<Node name="PhysicsEngine2DDemoMac" expanded="True">
<Node name="References" expanded="True" />
<Node name="Content" expanded="True" />
</Node>
</Node>
</State>
</Pad>
</Pads>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<Breakpoint file="/Users/vikramsinghal/Projects/Csharp/PhysicsEngine2D/DemoProjects/PhysicsEngine2DDemoMac/MainWindow.cs" line="43" column="1" />
<Breakpoint file="/Users/vikramsinghal/Projects/Csharp/PhysicsEngine2D/DemoProjects/PhysicsEngine2DDemoMac/MainWindow.cs" line="68" column="1" />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
<MonoDevelop.Ide.ItemProperties.PhysicsEngine2DDemoMac PreferredExecutionTarget="MonoDevelop.Default" />
</Properties>