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SCUMM: Improve Mac "beam" cursor handling
The beam cursor should be drawn inverted. ScummVM does not have support for such cursors as far as I know (except maybe in the OpenGL backend?) so we draw it manually. I still need to deal gracefully with colors other than black and white, because it's possible to drag the cursor outside the dialog window while pressing the mouse button to select text.
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Torbjörn Andersson
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Nov 4, 2023
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