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Support embedding the Block Coding Editor in-game #196

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@sgaseretto

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@sgaseretto

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This is not an issue but a question. Is it possible to embed the code editor in a game? Sorry if this is a very obvious question, I'm very new to godot and want to know if:

  • The editor can be rendered insied a godot game
  • We can create custom Blocks with specific functions, like move forward 5 times, turn left, move forward 5 times, and so on
  • Can the generated code be executed while the game is running? (Don't know if gdscript is compiled at some point and cannot be executed dynamically while the game runs)

I know it sounds very meta, but basically the idea is to build something like blockly-games

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