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CardDeck52.java
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CardDeck52.java
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package gameBasics;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import gameBasics.CardDeck52.Card.Sign;
import static gameBasics.CardDeck52.Card.Sign.*;
/**
* Created by Amir on 25.05.2017.
*/
public class CardDeck52 {
public static final int CARDS_COUNT = 52;
public static class Card implements Comparable<Card> {
public static enum Sign {
Spades, Clubs, Diamonds, Hearts
}
public static final int MIN_CARD_VALUE = 2;
public static final int MAX_CARD_VALUE = 14;
public static final int TWO = MIN_CARD_VALUE;
public static final int THREE = 3;
public static final int FOUR = 4;
public static final int FIVE = 5;
public static final int SIX = 6;
public static final int SEVEN = 7;
public static final int EIGTH = 8;
public static final int NINE = 9;
public static final int TEN = 10;
public static final int JACK = 11;
public static final int QUEEN = 12;
public static final int KING = 13;
public static final int ACE = MAX_CARD_VALUE;
private static final int Face_CARD_STARTVALUE = JACK;
private final int value;
private final Sign sign;
public Card(int value, Sign sign) {
this.value = value;
this.sign = sign;
}
public final int value() {
return this.value;
}
public final Sign sign() {
return this.sign;
}
public boolean equals(Card that) {
return this.compareTo(that) == 0;
}
@Override
public int compareTo(Card that) {
return that == null ? 1 : this.value() - that.value();
}
@Override
public String toString() {
int value = this.value();
String signname = this.sign().name();
if(value >= Face_CARD_STARTVALUE)
return value == JACK ? "Jack("+signname+")" :
value == QUEEN ? "Queen("+signname+")" :
value == KING ? "King("+signname+")" :
"Ace("+signname+")";
return value+"("+signname+")";
}
public static boolean inLineAsc(Card that1, Card that2) {
return that1.compareTo(that2) == -1;// || isAce(this) && isValue(that, TWO);
}
public static boolean inLineDesc(Card that1, Card that2) {
return that1.compareTo(that2) == 1;// || isAce(that) && isValue(this, TWO);
}
public static boolean isValue(Card that, int value) {
return that.value() == value;
}
public static boolean isAce(Card that) {
return isValue(that, ACE);
}
public static boolean isKing(Card that) {
return isValue(that, KING);
}
public static boolean isQueen(Card that) {
return isValue(that, QUEEN);
}
public static boolean isJack(Card that) {
return isValue(that, JACK);
}
public static boolean isSign(Card that, Card that2) {
return that.sign().equals(that2.sign());
}
public static boolean isSign(Card that, Sign thatSign) {
return that.sign().equals(thatSign);
}
public static boolean isDiamond(Card that) {
return isSign(that, Diamonds);
}
public static boolean isClubs(Card that) {
return isSign(that, Clubs);
}
public static boolean isSpades(Card that) {
return isSign(that, Spades);
}
public static boolean isHearts(Card that) {
return isSign(that, Hearts);
}
}
private List<Card> cardDeck;
private int deckIndex;
public CardDeck52() {
this.cardDeck = new ArrayList<>(CARDS_COUNT);
for(int cardvalue = Card.MIN_CARD_VALUE; cardvalue <= Card.MAX_CARD_VALUE; cardvalue++)
for(Sign sign : Sign.values())
this.cardDeck.add(new Card(cardvalue, sign));
this.reset();
}
private void _shuffle() {
Collections.shuffle(this.cardDeck);
this.cut();
}
private Card _deal() {
Card card = this.cardDeck.get(deckIndex);
this._onDealed();
return card;
}
private boolean _canDeal() {
return this.deckIndex >= 0;
}
private void _onDealed() {
this.deckIndex--;
}
protected void cut(int cutIndex) {
List<Card> firstHalf = new ArrayList<>(this.cardDeck.subList(0, cutIndex));
List<Card> secondHalf = new ArrayList<>(this.cardDeck.subList(cutIndex, this.deckIndex + 1));
this.cardDeck.clear();
this.cardDeck.addAll(secondHalf);
this.cardDeck.addAll(firstHalf);
}
public void cut() {
int randomCutIndex = new Random().nextInt(CARDS_COUNT);//) - CARDS_COUNT / 4) + CARDS_COUNT / 5;
this.cut(randomCutIndex);
}
public void reset() {
this.deckIndex = CARDS_COUNT - 1;
this._shuffle();
}
public void burn() {
this.deal();
}
public void burn(int num) {
this.deal(num);
}
public Card deal() {
if (!this._canDeal())
throw new Error("'CardDeck52->deal()' on Empty Deck! deckIndex=" + deckIndex);
return this._deal();
}
public List<Card> deal(int num) {
List<Card> cards = new ArrayList<>(num);
for(; num > 0; num--)
cards.add(this.deal());
return cards;
}
}