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CHANGELOG.md

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CHANGELOG

v0.7.2 2021-4-2

  • Retry when connection check fails on checkout

v0.7.1 2021-3-12

  • Optimize the internal get requests queue.

v0.7.0 2021-1-19

  • Compatible with Tokio 1.0

v0.5.12 2020-07-08

  • Add a new method into_inner to connection to unwrap the raw connection.

v0.5.11 2020-6-17

  • Upgrade the future-timer.

v0.5.10 2020-6-3

  • Add a sync hook validate in the Manager trait to quickly determine connections are still valid when check-in

v0.5.9 2020-6-3

  • Fix get timeout.

v0.5.8(yanked) 2020-6-1

  • Add a hook to determine connections are valid when check-in.

v0.5.7 2020-03-28

  • Fix PANIC: overflow when subtracting duration from instant.

v0.5.6 2020-03-26

  • Fixes to health checks, add a check interval

v0.5.5 2020-03-24

  • Add a new option to set connection's max idle lifetime.

v0.5.4 2020-03-17

  • Do not run the check if health_check is false.

v0.5.3 2020-01-17

  • Fix performance regression.

v0.5.2 2020-01-17

  • Do health check for the connection before return it.
  • Add configure item health_check.
  • Impl Debug for State.
  • Add method is_brand_new to Connection, which returns true if the connection is newly established.
  • Skip health check of those new connections.

v0.5.1 2020-01-07

  • Switch to async-trait
  • Switch to futures-timer
  • Add more examples

v0.4.1 2019-12-29

Add

  • Export spawn;

v0.4.0 2019-12-24

Fix

  • Tix tests

v0.4.0-alpha.4 2019-12-24

Add

* `Pool.set_max_open_conns` - Sets the maximum number of connections managed by the pool.
* `Pool.set_max_idle_conns` - Sets the maximum idle connection count maintained by the pool.
* `Pool.set_conn_max_lifetime` - Sets the maximum lifetime of connections in the pool.

v0.4.0-alpha.3 2019-12-24

Update

  • When specifying a timeout configuration, None means that a get connection will never timeout.

v0.4.0-alpha.2 2019-12-23

Fixes

  • Fix docs

v0.4.0-alpha.1 2019-12-23

Refactored most of the code, but it was all tested. I'm sorry, some API changes, but in exchange for better experience and performance.

Changes

  • ConnectionManager is changed to Manager and simplified.
    • get_executor are removed.
    • has_broken are removed.
    • is_valid to check
    • Add a provided method spawn_task. You might use it when using mobc in runtimes other than tokio-0.2 and async-std.
  • The connection pool now initializes without creating a new database connection, which saves a lot of time and resources. So it becomes a synchronization API.
  • Pool.state() will now return more detailed statistics.
  • Some configuration items are changed.
    • min_idle to max_idle, which means that idle connections over this number will be closed
    • max_size to max_open. If you set it to 0, the pool will create unlimited new connections if necessary. However, these connections are still limited by max_idle when idle
  • Pool.try_get are removed.

v0.3.3 2019-12-23

Fixes

  • Fix Connection recycle.
  • Panics if min_idle is 0

v0.3.2 2019-12-10

Fixes

  • Timeout caused by reaping

v0.2.11 2019-12-10

Fixes

  • Timeout caused by reaping

v0.3.1 2019-12-05

Fixes

  • Documentation of mobc::Builder