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fix a mistaken formatting fix
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Assets/Scripts/Model.cs

Lines changed: 4 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -32,7 +32,6 @@ namespace TiltBrush
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public class Model
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{
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public struct Location
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{
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public enum Type
@@ -250,13 +249,13 @@ public IExportableMaterial GetExportableMaterial(Material material)
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return m_ImportMaterialCollector.GetExportableMaterial(material);
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}
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public Model(Location location) { m_Location = location; }
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public Location GetLocation()
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public Model(Location location)
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{
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return m_Location;
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m_Location = location;
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}
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public Location GetLocation() { return m_Location; }
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/// A helper class which allows import to run I/O on a background thread before producing Unity
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/// GameObject(s). Usage:
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/// BeginAsyncLoad()

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