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UNDO this stuff before being shipping.txt
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UNDO this stuff before being shipping.txt
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UNDO before being done
Make non-tree foliage generation odds based and configurable // might work
Attempt Husks
Fixtures on roofs
Attempt Glaciers and Lava
Attempt Concrete and Concrete_Powder
Attempt Colored Concrete and Concrete_Powder
Attempt Central Park Zoo
Giant pyramid in the middle of the park? or municipal area
And some more stuff
Another one
Natural land that should have been built upon should have some vertical roughness to it
Roads should not be limited by Construct // should work
Dirt roads outside of cities should be a random speckled pattern with grass and trees // should work
Dirt roads should not clear out for retainer walls // should work
Dirt roads outside of cities should not generate rough // should work
Dirt roads outside of cities should generate very primitive tunnels // should work
Dirt roads outside of cities should have rough edges // should work
Make city generation configurable via Ruralness // should work
Cities no closer than N chunks // should work
Attempt Polar_Bears // should work
Attempt Chests in warehouses // should work
Verify Version // should work
Add Bats to the Mines and Sewers // should work
Make Tree generation odds based and configurable // should work