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config.json
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config.json
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{
"Studio Location" : "C:\\Projects",
"File Ignore List" : ["Tools", ".json", "User", ".maya", ".txt"],
"DCC" :
{
"Houdini" : {
"Version" : "16.0.600",
"Subfolders" : ["sim", "hda", "tex", "render", "abc", "scripts", "flip", "comp", "video", "desk", "audio", "geo", "backup"],
"Icon" : "C:\\Projects\\Tools\\Houdini.png",
"Exe" : "C:\\Program Files\\Side Effects Software\\Houdini 16.0.600\\bin\\houdinifx.exe",
"Scripts" : "",
"Interface" : ""
},
"Maya" : {
"Version" : "2017",
"Subfolders" : ["scenes", "assets", "images", "sourceimages", "renderData", "clips", "sound", "scripts", "data", "movies", "autosave"],
"Icon" : "C:\\Projects\\Tools\\Maya.png",
"Exe" : "C:\\Program Files\\Autodesk\\Maya2017\\bin\\maya.exe",
"Scripts" : "",
"Interface" : ""
},
"Photoshop" : {
"Version" : "CC 2015",
"Subfolders" : ["jpg", "png", "tga", "scripts"],
"Icon" : "C:\\Projects\\Tools\\Photoshop.png",
"Exe" : "C:\\Program Files\\Adobe\\Adobe Photoshop CC 2015.5\\Photoshop.exe",
"Scripts" : "",
"Interface" : ""
},
"Substance Painter" : {
"Version" : "2",
"Subfolders" : [],
"Icon" : "C:\\Projects\\Tools\\SubstancePainter.png",
"Exe" : "C:\\Program Files\\Allegorithmic\\Substance Painter 2\\Substance Painter 2.exe",
"Scripts" : "",
"Interface" : ""
},
"Substance Designer" : {
"Version" : "5",
"Subfolders" : [],
"Icon" : "C:\\Projects\\Tools\\SubstanceDesigner.png",
"Exe" : "C:\\Program Files\\Allegorithmic\\Substance Designer 5\\Substance Designer.exe",
"Scripts" : "",
"Interface" : ""
},
"ZBrush" : {
"Version" : "4R7 FL",
"Subfolders" : [],
"Icon" : "C:\\Projects\\Tools\\ZBrush.png",
"Exe" : "C:\\Program Files (x86)\\Pixologic\\ZBrush 4R7 FL\\ZBrush64.exe",
"Scripts" : "",
"Interface" : ""
}
},
"Asset Types" : {
"sm" : {
"Name" : "Static Mesh",
"Prefix" : "SM_" ,
"Suffix" : ""
},
"sk" : {
"Name" : "Skeletal Mesh",
"Prefix" : "SK_" ,
"Suffix" : ""
},
"td" : {
"Name" : "Texture Base Color",
"Prefix" : "T_" ,
"Suffix" : "_BC"
},
"tn" : {
"Name" : "Texture Normal",
"Prefix" : "T_" ,
"Suffix" : "_N"
},
"tm" : {
"Name" : "Texture Mask",
"Prefix" : "T_" ,
"Suffix" : "_M"
},
"tmsr" : {
"Name" : "Texture Metal/Spec/Rough",
"Prefix" : "T_" ,
"Suffix" : "_MSR"
},
"tdp" : {
"Name" : "Texture Displacement",
"Prefix" : "T_" ,
"Suffix" : "_DP"
},
"a" : {
"Name" : "Animation Sequence",
"Prefix" : "A_" ,
"Suffix" : ""
}
},
"Real-Time Art Structure" :
{
"Structure" : ["Art Source", "Art Exports", "Tools"],
"Asset Type" : ["Characters", "Environment"],
"Source Asset" : ["Maya", "ZBrush", "Houdini", "Photoshop", "Substance Painter", "Substance Designer", "UV Snapshots", "Temp Mesh Files", "Concept Art"],
"Export Asset" : ["Animations", "Meshes", "Textures"]
},
"Pre-Rendered Art Structure" :
{
"Structure" : ["Art Source", "Preproduction", "Production", "Postproduction", "Tools"],
"Asset Type" : ["Characters", "Environment"],
"Source Asset" : ["Maya", "ZBrush", "Houdini", "Photoshop", "Substance Painter", "Substance Designer", "UV Snapshots", "Temp Mesh Files", "Concept Art"],
"Export Asset" : ["Animations", "Meshes", "Textures"]
},
"Engine Content Structure" :
{
"Content" : ["Meshes", "Effects", "Sounds", "Blueprints", "Levels"],
"Meshes" : ["3DAsset"],
"Blueprints" : ["Asset"],
"Effects" : ["LUT", "Materials", "Particles"],
"Sounds" : ["Ambient", "SFX"],
"Levels" : ["Aesthetic_Level", "Art_Test", "Mechanical_Level", "Programming_Test"],
"SFX" : ["Asset"],
"3DAsset" : ["Materials", "Textures", "Meshes"],
"Asset" : ["AssetName"]
}
}