diff --git a/BookmarkEverything/Assets/BookmarkEverything/Editor/BookmarkEverythingEditor.cs b/BookmarkEverything/Assets/BookmarkEverything/Editor/BookmarkEverythingEditor.cs
index 8999489..c39a7be 100644
--- a/BookmarkEverything/Assets/BookmarkEverything/Editor/BookmarkEverythingEditor.cs
+++ b/BookmarkEverything/Assets/BookmarkEverything/Editor/BookmarkEverythingEditor.cs
@@ -7,12 +7,9 @@
using System.Linq;
using System.Reflection;
using System.Text;
-using JD.AssetizerEditor;
using UnityEditor;
using UnityEditor.SceneManagement;
-using UnityEditor.UIElements;
using UnityEngine;
-using UnityEngine.SceneManagement;
using Object = UnityEngine.Object;
#endregion
@@ -558,19 +555,18 @@ private void DrawInnerSettings()
label = "OpenAsProperties";
_controlOpenAsProperties = _openAsProperties;
- _openAsProperties = EditorGUILayout.Toggle(label , _openAsProperties);
+ // _openAsProperties = EditorGUILayout.Toggle(label , _openAsProperties);
// if (_controlOpenAsProperties != _openAsProperties)
// {
// _visualModeChanged = true;
// }
- Debug.Log($"{_openAsProperties}");
- if (_controlOpenAsProperties != _openAsProperties)
- {
- _currentSettings.OpenAsProperties = _openAsProperties;
- _currentSettings.Save();
- }
+ // if (_controlOpenAsProperties != _openAsProperties)
+ // {
+ // _currentSettings.OpenAsProperties = _openAsProperties;
+ // _currentSettings.Save();
+ // }
// label = "Visual Mode(Experimental!) : ";
// _controlVisualMode = _visualMode;
@@ -687,15 +683,12 @@ private void DrawProjectFinderEntries(string category)
Selection.activeObject = asset;
if (_openAsProperties)
{
- OpenPropertiesEditorWindowDoubleClickListener.OpenInPropertyEditor(asset);
- }
- else
- {
- var entryIsScene = asset is SceneAsset;
- var prefabType = PrefabUtility.GetPrefabType(asset);
- if (entryIsScene) SaveSceneDialog(path);
- else if (prefabType == PrefabType.Prefab) AssetDatabase.OpenAsset(asset);
+ // OpenPropertiesEditorWindowDoubleClickListener.OpenInPropertyEditor(asset);
}
+ var entryIsScene = asset is SceneAsset;
+ var prefabType = PrefabUtility.GetPrefabType(asset);
+ if (entryIsScene) SaveSceneDialog(path);
+ else if (prefabType == PrefabType.Prefab) AssetDatabase.OpenAsset(asset);
}
else OpenDir(path);
}
@@ -750,6 +743,12 @@ private void DrawProjectFinderEntries(string category)
private static void SaveSceneDialog(string scenePath)
{
+ var sceneIsDirty = EditorSceneManager.GetActiveScene().isDirty;
+ if (sceneIsDirty == false)
+ {
+ EditorSceneManager.OpenScene(scenePath , OpenSceneMode.Single);
+ return;
+ }
var option = EditorUtility.DisplayDialogComplex(
"Unsaved scene Changes" ,
"Do you want to save the changes you made before load new scene?" ,
diff --git a/BookmarkEverything/Assets/BookmarkEverything/Editor/OpenPropertiesEditorWindowDoubleClickListener.cs b/BookmarkEverything/Assets/BookmarkEverything/Editor/OpenPropertiesEditorWindowDoubleClickListener.cs
deleted file mode 100644
index 2ce9c20..0000000
--- a/BookmarkEverything/Assets/BookmarkEverything/Editor/OpenPropertiesEditorWindowDoubleClickListener.cs
+++ /dev/null
@@ -1,75 +0,0 @@
-
-using System.Reflection;
-using UnityEditor;
-using UnityEditor.Callbacks;
-using UnityEngine;
-
-namespace JD.AssetizerEditor
-{
- ///
- /// Listens (order 100) for everything except folders.
- /// Opens the asset in a new window (like an unchangeable inspector).
- /// Forum thread: https://forum.unity.com/threads/alt-p-is-a-godsent.834703/
- ///
- public static class OpenPropertiesEditorWindowDoubleClickListener
- {
- private static MethodInfo openPropertyEditorInfo;
- private static System.Type[] callTypes = new[] { typeof(Object), typeof(bool) };
- private static object[] callOpenBuffer = { null, true };
-
- ///
- /// Listens (order 100) for everything except folders.
- ///
- ///
- ///
- /// True if opening the asset is handled
- [OnOpenAsset(100)]
- private static bool HandleOpenAsset(int instanceID, int line)
- {
- Object obj = EditorUtility.InstanceIDToObject(instanceID);
- if (obj == null)
- {
- return false;
- }
-
- if (IsFolder(obj))
- {
- return false;
- }
-
- return OpenInPropertyEditor(obj);
- }
-
- private static bool IsFolder(Object obj)
- {
- string assetPath = AssetDatabase.GetAssetPath(obj);
- return !string.IsNullOrEmpty(assetPath) && AssetDatabase.IsValidFolder(assetPath);
- }
-
- public static bool OpenInPropertyEditor(Object asset)
- {
- if (openPropertyEditorInfo == null)
- {
- System.Type propertyEditorType = typeof(Editor).Assembly.GetType("UnityEditor.PropertyEditor");
-
- // Get specific method, since there is an overload starting with Unity 2021.2
- openPropertyEditorInfo = propertyEditorType.GetMethod(
- "OpenPropertyEditor",
- BindingFlags.Static | BindingFlags.NonPublic,
- null,
- callTypes,
- null);
- }
-
-
- if (openPropertyEditorInfo != null)
- {
- callOpenBuffer[0] = asset;
- openPropertyEditorInfo.Invoke(null, callOpenBuffer);
- return true;
- }
-
- return false;
- }
- }
-}
\ No newline at end of file
diff --git a/BookmarkEverything/Assets/BookmarkEverything/Editor/OpenPropertiesEditorWindowDoubleClickListener.cs.meta b/BookmarkEverything/Assets/BookmarkEverything/Editor/OpenPropertiesEditorWindowDoubleClickListener.cs.meta
deleted file mode 100644
index 4b3304f..0000000
--- a/BookmarkEverything/Assets/BookmarkEverything/Editor/OpenPropertiesEditorWindowDoubleClickListener.cs.meta
+++ /dev/null
@@ -1,3 +0,0 @@
-fileFormatVersion: 2
-guid: 927d56f17947449fbf5a45566ce0ff49
-timeCreated: 1679235964
\ No newline at end of file
diff --git a/BookmarkEverything/Assets/Samples.meta b/BookmarkEverything/Assets/Samples.meta
new file mode 100644
index 0000000..d4037bd
--- /dev/null
+++ b/BookmarkEverything/Assets/Samples.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 60a2445611454e13b5ba8582d94e239e
+timeCreated: 1679852315
\ No newline at end of file
diff --git a/BookmarkEverything/Assets/Samples/SO.asset b/BookmarkEverything/Assets/Samples/SO.asset
new file mode 100644
index 0000000..ee3fb5f
--- /dev/null
+++ b/BookmarkEverything/Assets/Samples/SO.asset
@@ -0,0 +1,14 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &11400000
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 66fa9eb72cb841498e13510e0ec7ab87, type: 3}
+ m_Name: SO
+ m_EditorClassIdentifier:
diff --git a/BookmarkEverything/Assets/Samples/SO.asset.meta b/BookmarkEverything/Assets/Samples/SO.asset.meta
new file mode 100644
index 0000000..db6c3d7
--- /dev/null
+++ b/BookmarkEverything/Assets/Samples/SO.asset.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 646808570c35bb445bbcff38fd57a9a2
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 11400000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/BookmarkEverything/Assets/Samples/SO.cs b/BookmarkEverything/Assets/Samples/SO.cs
new file mode 100644
index 0000000..0335cf6
--- /dev/null
+++ b/BookmarkEverything/Assets/Samples/SO.cs
@@ -0,0 +1,10 @@
+using UnityEngine;
+
+namespace Samples
+{
+ [UnityEngine.CreateAssetMenu(fileName = "SO" , menuName = "SO" , order = 0)]
+ public class SO : ScriptableObject
+ {
+
+ }
+}
\ No newline at end of file
diff --git a/BookmarkEverything/Assets/Samples/SO.cs.meta b/BookmarkEverything/Assets/Samples/SO.cs.meta
new file mode 100644
index 0000000..6cd5fb1
--- /dev/null
+++ b/BookmarkEverything/Assets/Samples/SO.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 66fa9eb72cb841498e13510e0ec7ab87
+timeCreated: 1679852322
\ No newline at end of file