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Base Server Compatibility/Base Client compatibility #10

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ensiform opened this issue Aug 4, 2012 · 1 comment
Open

Base Server Compatibility/Base Client compatibility #10

ensiform opened this issue Aug 4, 2012 · 1 comment

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@ensiform
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ensiform commented Aug 4, 2012

Will need to track down problems and make this happen.

@ensiform
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This is getting closer to working 1:1 but still some things:

Randomly after like 8 real clients there seems to be connection interruption (usercmd wrong?)

CL_ParseServerMessage: Illegible server message will still happen at unknown reasons on base servers. but its far more rare than happening always as before.

As for server side, need to implement svc_setgame for base clients and svc_mapchange in general.

Vehicles still not coded in yet.

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