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Added Mario Assets
Partially implemented mario gif; removed unwanted console output
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Spectrometer.cpp

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@@ -69,7 +69,6 @@ unsigned int Spectrometer::GetBitmapSetIndex(float seconds)
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float interval = full_cycle/divisor;
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int value = (int)seconds%(int)full_cycle;
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unsigned int index = fmin((float)value/interval, (float)(this->logos.size()-1));
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fprintf(stderr, "%i,%i\n",value,index);
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return index;
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}
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goomba-walking.gif

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mario-walking-1.bmp

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mario-walking-2.bmp

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matrix.cfg

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@@ -79,6 +79,7 @@ led_max_brightness = 225;
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//crop_origin = (0, 0)
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// define image parameters
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image_set_duration = 60.0;
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animation_duration = 1.0;
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images = (
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( { value = "burn-logo.bmp"; }, { value = "burn-logo-2.bmp"; }, { value = "burn-logo-3.bmp"; }, { value = "burn-logo-4.bmp"; } , { value = "burn-logo-5.bmp"; } ),

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