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Hey there, love your mods a bunch, they really make the game so much more enjoyable!
I think it's really hard to tell apart trees in the final few stages of growth. It happens a lot that I cut down trees that are on the stage right before giving the good stuff. Would it be possible to add some kind of visual effect like an arrow or sparkle or circle or whatever to the trunk tile of trees that are in one of the last two (I think its two) stages where they count as grown trees and give tokens and spell damage and the like?
I tried to implement it myself, but couldn't even get all the dependencies setup for sun haven T_T Would really appreciate a guide to set up a dev environment where I can work on mods or prepare some PRs for yours.
The text was updated successfully, but these errors were encountered:
Very good idea, and I actually started work on implementing that way back
when I actually played. I could not tell the difference between the last
two stages of a tree to save my life.
Anyway, I have not been spending much time on modding thanks to RL getting
in the way. I think what I might actually do is add a mod building getting
started guide to the README.md on the repo, as I get asked this one a lot.
There are a bunch of threads on the official Discord channel about it, but
I can never find them.
I'll swing back to the Arborist thing and see what I can do.
dd
On Sat, May 13, 2023 at 4:35 PM STSchiff ***@***.***> wrote:
Hey there, love your mods a bunch, they really make the game so much more
enjoyable!
I think it's really hard to tell apart trees in the final few stages of
growth. It happens a lot that I cut down trees that are on the stage right
before giving the good stuff. Would it be possible to add some kind of
visual effect like an arrow or sparkle or circle or whatever to the trunk
tile of trees that are in one of the last two (I think its two) stages
where they count as grown trees and give tokens and spell damage and the
like?
I tried to implement it myself, but couldn't even get all the dependencies
setup for sun haven T_T Would really appreciate a guide to set up a dev
environment where I can work on mods or prepare some PRs for yours.
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Hey there, love your mods a bunch, they really make the game so much more enjoyable!
I think it's really hard to tell apart trees in the final few stages of growth. It happens a lot that I cut down trees that are on the stage right before giving the good stuff. Would it be possible to add some kind of visual effect like an arrow or sparkle or circle or whatever to the trunk tile of trees that are in one of the last two (I think its two) stages where they count as grown trees and give tokens and spell damage and the like?
I tried to implement it myself, but couldn't even get all the dependencies setup for sun haven T_T Would really appreciate a guide to set up a dev environment where I can work on mods or prepare some PRs for yours.
The text was updated successfully, but these errors were encountered: