exception : made some major improvements #234
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1 - It's now possible to see the last frame rendered by the software.
2 - The way the exception details are displayed was changed, it's more tight now.
3 - Changed control mapping.
4 - Changed how the controls are shown to the user.
5 - Fixed a bug with the GameCube controller not working if PAD_Init() wasn't called by the software (thanks to DacoTaco who pointed the potential issue).
Edit : The last frame thing is only available if the app compiled sets the framebuffer lookup address, if not, the text "Start : Show last XFB" won't appear.