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I've been trying to use Canvas2Plugin and i finally got cordova.exec working with it, but, when it's called on android, it throws an error: Class Not Found.
The code is:
var SaveImage = function(element, success, error){
var canvas = document.getElementById(element);
var imageDataUrl = canvas.toDataURL('image/jpeg', 1.0);
var imageData = imageDataUrl.replace(/data:image\/png;base64,/,'');
cordova.exec(success, error, 'Canvas2ImagePlugin', 'saveImageDataToLibrary', [imageData]);
$scope.return = 'Saved';
};
var success = function(msg){
$scope.return = msg;
};
var error = function(err){
$scope.return = err;
};
$scope.save = function(){
SaveImage('pwCanvasMain', success, error);
};
As you may see, I'm using angular.js.
Does anyone know whats is this error?
On IOS it isn't saving.
Thanks.
The text was updated successfully, but these errors were encountered:
I had the same issue. The likelihood is you didn't compile the application after adding the plugin and just allowed the application to update with livereload.
I've been trying to use Canvas2Plugin and i finally got cordova.exec working with it, but, when it's called on android, it throws an error: Class Not Found.
The code is:
As you may see, I'm using angular.js.
Does anyone know whats is this error?
On IOS it isn't saving.
Thanks.
The text was updated successfully, but these errors were encountered: