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deck.go
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deck.go
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package main
import (
"fmt"
"math/rand"
"os"
"strings"
"time"
)
// Crete a new type of 'deck'
// Which is a slice of strings
type deck []string
func newDeck() deck {
cards := deck{}
cardSuits := []string{"Spades", "Diamonds", "Hearts", "Clubs"}
cardValues := []string{"Ace", "Two", "Three", "Four"}
for _, suit := range cardSuits {
for _, value := range cardValues {
cards = append(cards, value+" of "+suit)
}
}
return cards
}
func (d deck) print() {
for i, card := range d {
fmt.Println(i, card)
}
}
func deal(d deck, handSize int) (deck, deck) {
return d[:handSize], d[handSize:]
}
func (d deck) toString() string {
return strings.Join(([]string(d)), ",")
}
func (d deck) saveToFile(fileName string) error {
return os.WriteFile(fileName, []byte(d.toString()), 0666)
}
func newDeckFromFile(fileName string) deck {
bs, err := os.ReadFile(fileName)
if err != nil {
// Option #1 - log the error and return a call to a newDeck()
// Option #2 - log the error and entirely quit the program
fmt.Println("Error:", err)
os.Exit(1)
}
s := strings.Split(string(bs), ",")
return deck(s)
}
func (d deck) shuffle() {
source := rand.NewSource(time.Now().UnixNano())
r := rand.New(source)
for i := range d {
newPosition := r.Intn(len(d) - 1)
d[i], d[newPosition] = d[newPosition], d[i]
}
}