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docs/en/manuals/zerobrane.md

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@@ -49,7 +49,7 @@ dbg = require "builtins.scripts.mobdebug"
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dbg.start()
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```
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By inserting the above code into the application, it will connect to ZeroBranes debugging server (through "localhost", by default) and pause at the next statement to be executed.
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By inserting the above code into the application, it will connect to ZeroBrane's debugging server (through "localhost", by default) and pause at the next statement to be executed.
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```txt
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Debugger server started at localhost:8172.
@@ -71,7 +71,7 @@ Should the connection attempt fail (possibly because the debugging server is not
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As debugging happens over regular network connections (TCP), this allows for debugging remotely. This means it is possible to debug your application while it is running on a mobile device.
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The only change needed is to the command which starts the debugging. By default, `start()` will try to connect to localhost, but for remote debugging, we need to manually specify the address to ZeroBranes debugging server, like this:
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The only change needed is to the command which starts the debugging. By default, `start()` will try to connect to localhost, but for remote debugging, we need to manually specify the address to ZeroBrane's debugging server, like this:
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```lua
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dbg = require "builtins.scripts.mobdebug"

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