Implement or Source an ArraySlice
#128
Labels
effort-high
Focused - 4 to 8 hours
priority-medium
Standard task, plan as you see fit.
status-backlog
Tasks captured but not yet planned.
type-feature
New feature or request
Inspired by Unity's
NativeArraySlice
it would be very helpful to have astruct
that represents a piece of a standard Array.Read + Write functionality would be ideal but the ability to read is the most important.
This SO post provides some sample/hint implementations.
IList
is probably a good starting point.An example application.
TypeExtension.GetReadableNameOfGenericRecursive
would have been much nicer if we could pass a new slice into each recursion rather than tracking the upper bound.Naming is up for debate.
ArraySlice
,ArrayFragment
,PartialArray
, etc...The text was updated successfully, but these errors were encountered: