Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Potential license violation in a third party using this #192

Open
TailsFanLOL opened this issue Nov 27, 2024 · 5 comments
Open

Potential license violation in a third party using this #192

TailsFanLOL opened this issue Nov 27, 2024 · 5 comments

Comments

@TailsFanLOL
Copy link

The "Cactus" videogame client appears to use this library and is a fork of "DDnet" which uses it as well. While DDnet distributes the license with it's source code, Cactus doesn't include any source and I wasn't able to find the text in their release tarball either.

@TailsFanLOL
Copy link
Author

Screenshot_20241127_141405
Here's refusal to change anything

@TailsFanLOL TailsFanLOL changed the title Potential license violation? Potential license violation in a third party using this Nov 27, 2024
@dbry
Copy link
Owner

dbry commented Dec 1, 2024

Hi, and thanks for pointing this out! Yeah, closed-source projects should mention WavPack somewhere if they're using it, but of course other than nicely asking there's not a lot I can do. I could firmly ask and get a "f*** you" and that wouldn't really achieve much either except create bad feelings.

I looked around the DDnet code and could not find any evidence that WavPack is actually called from anywhere. I might be wrong in this case, but I have seen other projects that include WavPack but don't actually use it. Maybe they thought of using at one point and then switched to something else or never got it working, but they can't be bothered removing it from the sources (until it breaks the build, of course).

I appreciate knowing about this, but I don't really see anything actionable at this point.

Cheers!

@TailsFanLOL
Copy link
Author

@dbry, thanks!

Well, it appears to be linked and they use regular .wv files for all assets. As for actions, I would say you being the owner of this would make a difference cuz scary. I already got a fuck you though.

@dbry
Copy link
Owner

dbry commented Dec 4, 2024

Haha, thanks for taking the "fuck you" for me! 😄

I couldn't find an e-mail address over there, but maybe I'll register on their forum and post something. Not sure exactly how "scary" I am though, especially over here.

Interesting they are actually using WavPack. I'll have to look again and see how it's linked in.

@TailsFanLOL
Copy link
Author

TailsFanLOL commented Dec 4, 2024

@dbry, haven't found a forum, I contacted him via Discord (proprietary).

Also, please note DDnet is also a fork of the (at the time server only) DDRace (abandoned and pretty much same dev team). That was a fork of Teeworlds, a shooter. Teeworlds uses Wavpack it seems, so the dependency traces all the way back to the original. In fact, all of them have the same main menu song.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants