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Server-D.cpp
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/*
* C++ UDP socket server for live image upstreaming
* Modified from http://cs.ecs.baylor.edu/~donahoo/practical/CSockets/practical/UDPEchoServer.cpp
* Copyright (C) 2015
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "ThreadPool.h"
#include "PracticalSocket.h" // For UDPSocket and SocketException
#include "ServDelegate.h"
#include <iostream> // For cout and cerr
#include <cstdlib> // For atoi()
#include <chrono>
#include <fstream> // std::ofstream
#include <mutex>
#define BUF_LEN 65540 // Larger than maximum UDP packet size
#include "opencv2/opencv.hpp"
using namespace cv;
using namespace std;
#include "config.h"
int main(int argc, char *argv[]) {
ThreadPool pool(4);
std::vector<std::future<void> > results;
ServDelegate servDelegate;
std::thread t1(&ServDelegate::cmdHandle, &servDelegate);
std::thread t2(&ServDelegate::sendHandle, &servDelegate);
t1.join();
t2.join();
return 0;
}