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car.html
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car.html
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<html>
<head>
<link rel="stylesheet" href="car.css">
<script src="https://code.jquery.com/jquery-1.11.0.min.js"></script>
</head>
<body class="back-row-toggle splat-toggle">
<div id="weatherAnimation">
<div class="mansion-devil">
<img src="images/mansion.png"></img>
</div>
<div class="title ">
<div class="rain front-row"></div>
<div class="rain back-row"></div>
<div>
<span id="L">T</span>
<span id="I">H</span>
<span id="G">E</span>
<span id="H"><br></span>
<span id="T">M</span>
<span id="L">A</span>
<span id="L">N</span>
<span id="L">S</span>
<span id="I">I</span>
<span id="L">O</span>
<span id="L">N</span>
</div>
</div>
</div>
<div class="convo">
<p>"I wonder who in their right mind would want a graveyard in their backyard?"</p>
<p>"Whatever, let's just get this over with"</p>
</div>
<div class="quote">
<div class="test">
<p class="small"> If you gaze long </p>
<p class="small"> enough into the </p>
<p class="small"> abyss, it will </p>
<p class="small"> gaze back into </p>
You
<br>
<br>
<a class="future" href="window.html">
Game Interface
</a>
</div>
<svg xmlns="http://www.w3.org/2000/svg" version="1.1">
<defs>
<filter id="squiggly-0">
<feTurbulence id="turbulence" baseFrequency="0.02" numOctaves="3" result="noise" seed="0" />
<feDisplacementMap id="displacement" in="SourceGraphic" in2="noise" scale="6" />
</filter>
<filter id="squiggly-1">
<feTurbulence id="turbulence" baseFrequency="0.02" numOctaves="3" result="noise" seed="1" />
<feDisplacementMap in="SourceGraphic" in2="noise" scale="8" />
</filter>
<filter id="squiggly-2">
<feTurbulence id="turbulence" baseFrequency="0.02" numOctaves="3" result="noise" seed="2" />
<feDisplacementMap in="SourceGraphic" in2="noise" scale="6" />
</filter>
<filter id="squiggly-3">
<feTurbulence id="turbulence" baseFrequency="0.02" numOctaves="3" result="noise" seed="3" />
<feDisplacementMap in="SourceGraphic" in2="noise" scale="8" />
</filter>
<filter id="squiggly-4">
<feTurbulence id="turbulence" baseFrequency="0.02" numOctaves="3" result="noise" seed="4" />
<feDisplacementMap in="SourceGraphic" in2="noise" scale="6" />
</filter>
</defs>
</svg>
</div>
<script src="car.js"></script>
</body>
</html>