diff --git a/README.md b/README.md index 125008c..a2d0e61 100644 --- a/README.md +++ b/README.md @@ -25,21 +25,24 @@ TransceiVR is a package that enables asymmetric communication within Unity VR pr 4. Download this Github repository (web app and Unity package) 5. Import the TransceiVR unity package (Assets > Import Package > Custom Package) -6. Open the TransceiVR folder and navigate to the `Prefabs` folder -7. Drag and drop the `TransceiVR_Utilities` prefab into your scene -8. Position the External User Cameras in proper locations in your scene -9. In the Hierarchy, move the `AnnotationWindow` gameobject under the hand controller (this can be placed anywhere) +6. Install the Newtonsoft.JSON package from the package manager by selecting (+ > Add package from git URL) and entering https://github.com/jilleJr/Newtonsoft.Json-for-Unity.git#upm + +![transceivr_5](https://user-images.githubusercontent.com/9502341/132085611-f005a379-607f-4c91-9393-348e15f8fba1.PNG) + +7. Install and import the Quick Outline package from the Unity Asset Store: https://assetstore.unity.com/packages/tools/particles-effects/quick-outline-115488 +8. Open the TransceiVR folder and navigate to the `Prefabs` folder +9. Drag and drop the `TransceiVR_Utilities` prefab into your scene +10. Position the External User Cameras in proper locations in your scene +11. In the Hierarchy, move the `AnnotationWindow` gameobject under the hand controller (this can be placed anywhere) ![image](https://user-images.githubusercontent.com/9502341/131243486-ea85b241-ec1f-4a83-b1fb-c4a73ec5599a.png) -10. Launch the web server (webserver.exe) and copy one of the urls in the launched windows in the Signalling URL in the 'RenderStreaming' gameObject. (For example: http://127.0.0.1/) +11. Launch the web server (webserver.exe) and copy one of the urls in the launched windows in the Signalling URL in the 'RenderStreaming' gameObject. (For example: http://127.0.0.1/) ![transceivr_img3](https://user-images.githubusercontent.com/9502341/131243397-ca8b6054-414c-4d41-8e0b-37f28b422b0e.PNG) -11. Navigate to the Signalling URL in a compatible web browser (such as Chrome) -12. Run the scene in Unity and then start the client. - -> To use the object selection feature download the Quick Outline package from the Unity Asset Store: https://assetstore.unity.com/packages/tools/particles-effects/quick-outline-115488 +12. Navigate to the Signalling URL in a compatible web browser (such as Chrome) +13. Run the scene in Unity and then start the client. The Client Manager Should look like this