diff --git a/README.md b/README.md index a2d0e61..0d5d170 100644 --- a/README.md +++ b/README.md @@ -32,8 +32,14 @@ TransceiVR is a package that enables asymmetric communication within Unity VR pr 7. Install and import the Quick Outline package from the Unity Asset Store: https://assetstore.unity.com/packages/tools/particles-effects/quick-outline-115488 8. Open the TransceiVR folder and navigate to the `Prefabs` folder 9. Drag and drop the `TransceiVR_Utilities` prefab into your scene -10. Position the External User Cameras in proper locations in your scene -11. In the Hierarchy, move the `AnnotationWindow` gameobject under the hand controller (this can be placed anywhere) +10. Select the `AnnotationLayerQuad` prefab and add a new layer called `AnnotationPlaneLayer` + +![transceivr_addinglayer2](https://user-images.githubusercontent.com/9502341/132088310-17e00238-ab32-4de2-82cb-5499cc9287bd.PNG) +![transceivr_addinglayer](https://user-images.githubusercontent.com/9502341/132088315-dd979767-e2ad-42dc-b78c-92bfc929af94.PNG) +![transceivr_adding3](https://user-images.githubusercontent.com/9502341/132088317-878ffafd-33d7-44d1-9521-bf59c328fd34.PNG) + +11. Position the External User Cameras in proper locations in your scene +12. In the Hierarchy, move the `AnnotationWindow` gameobject under the hand controller (this can be placed anywhere) ![image](https://user-images.githubusercontent.com/9502341/131243486-ea85b241-ec1f-4a83-b1fb-c4a73ec5599a.png)