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address.go
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address.go
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package gofakeit
import (
"errors"
"math/rand"
"strings"
)
// AddressInfo is a struct full of address information
type AddressInfo struct {
Address string `json:"address" xml:"address"`
Street string `json:"street" xml:"street"`
City string `json:"city" xml:"city"`
State string `json:"state" xml:"state"`
Zip string `json:"zip" xml:"zip"`
Country string `json:"country" xml:"country"`
Latitude float64 `json:"latitude" xml:"latitude"`
Longitude float64 `json:"longitude" xml:"longitude"`
}
// Address will generate a struct of address information
func Address() *AddressInfo { return address(globalFaker.Rand) }
// Address will generate a struct of address information
func (f *Faker) Address() *AddressInfo { return address(f.Rand) }
func address(r *rand.Rand) *AddressInfo {
street := street(r)
city := city(r)
state := state(r)
zip := zip(r)
return &AddressInfo{
Address: street + ", " + city + ", " + state + " " + zip,
Street: street,
City: city,
State: state,
Zip: zip,
Country: country(r),
Latitude: latitude(r),
Longitude: longitude(r),
}
}
// Street will generate a random address street string
func Street() string { return street(globalFaker.Rand) }
// Street will generate a random address street string
func (f *Faker) Street() string { return street(f.Rand) }
func street(r *rand.Rand) string {
var street = ""
switch randInt := randIntRange(r, 1, 2); randInt {
case 1:
street = streetNumber(r) + " " + streetPrefix(r) + " " + streetName(r) + " " + streetSuffix(r)
case 2:
street = streetNumber(r) + " " + streetName(r) + " " + streetSuffix(r)
}
return street
}
// StreetNumber will generate a random address street number string
func StreetNumber() string { return streetNumber(globalFaker.Rand) }
// StreetNumber will generate a random address street number string
func (f *Faker) StreetNumber() string { return streetNumber(f.Rand) }
func streetNumber(r *rand.Rand) string {
return strings.TrimLeft(replaceWithNumbers(r, getRandValue(r, []string{"address", "number"})), "0")
}
// StreetPrefix will generate a random address street prefix string
func StreetPrefix() string { return streetPrefix(globalFaker.Rand) }
// StreetPrefix will generate a random address street prefix string
func (f *Faker) StreetPrefix() string { return streetPrefix(f.Rand) }
func streetPrefix(r *rand.Rand) string { return getRandValue(r, []string{"address", "street_prefix"}) }
// StreetName will generate a random address street name string
func StreetName() string { return streetName(globalFaker.Rand) }
// StreetName will generate a random address street name string
func (f *Faker) StreetName() string { return streetName(f.Rand) }
func streetName(r *rand.Rand) string { return getRandValue(r, []string{"address", "street_name"}) }
// StreetSuffix will generate a random address street suffix string
func StreetSuffix() string { return streetSuffix(globalFaker.Rand) }
// StreetSuffix will generate a random address street suffix string
func (f *Faker) StreetSuffix() string { return streetSuffix(f.Rand) }
func streetSuffix(r *rand.Rand) string { return getRandValue(r, []string{"address", "street_suffix"}) }
// City will generate a random city string
func City() string { return city(globalFaker.Rand) }
// City will generate a random city string
func (f *Faker) City() string { return city(f.Rand) }
func city(r *rand.Rand) string { return getRandValue(r, []string{"address", "city"}) }
// State will generate a random state string
func State() string { return state(globalFaker.Rand) }
// State will generate a random state string
func (f *Faker) State() string { return state(f.Rand) }
func state(r *rand.Rand) string { return getRandValue(r, []string{"address", "state"}) }
// StateAbr will generate a random abbreviated state string
func StateAbr() string { return stateAbr(globalFaker.Rand) }
// StateAbr will generate a random abbreviated state string
func (f *Faker) StateAbr() string { return stateAbr(f.Rand) }
func stateAbr(r *rand.Rand) string { return getRandValue(r, []string{"address", "state_abr"}) }
// Zip will generate a random Zip code string
func Zip() string { return zip(globalFaker.Rand) }
// Zip will generate a random Zip code string
func (f *Faker) Zip() string { return zip(f.Rand) }
func zip(r *rand.Rand) string {
return replaceWithNumbers(r, getRandValue(r, []string{"address", "zip"}))
}
// Country will generate a random country string
func Country() string { return country(globalFaker.Rand) }
// Country will generate a random country string
func (f *Faker) Country() string { return country(f.Rand) }
func country(r *rand.Rand) string { return getRandValue(r, []string{"address", "country"}) }
// CountryAbr will generate a random abbreviated country string
func CountryAbr() string { return countryAbr(globalFaker.Rand) }
// CountryAbr will generate a random abbreviated country string
func (f *Faker) CountryAbr() string { return countryAbr(f.Rand) }
func countryAbr(r *rand.Rand) string { return getRandValue(r, []string{"address", "country_abr"}) }
// Latitude will generate a random latitude float64
func Latitude() float64 { return latitude(globalFaker.Rand) }
// Latitude will generate a random latitude float64
func (f *Faker) Latitude() float64 { return latitude(f.Rand) }
func latitude(r *rand.Rand) float64 { return toFixed((r.Float64()*180)-90, 6) }
// LatitudeInRange will generate a random latitude within the input range
func LatitudeInRange(min, max float64) (float64, error) {
return latitudeInRange(globalFaker.Rand, min, max)
}
// LatitudeInRange will generate a random latitude within the input range
func (f *Faker) LatitudeInRange(min, max float64) (float64, error) {
return latitudeInRange(f.Rand, min, max)
}
func latitudeInRange(r *rand.Rand, min, max float64) (float64, error) {
if min > max || min < -90 || min > 90 || max < -90 || max > 90 {
return 0, errors.New("invalid min or max range, must be valid floats and between -90 and 90")
}
return toFixed(float64Range(r, min, max), 6), nil
}
// Longitude will generate a random longitude float64
func Longitude() float64 { return longitude(globalFaker.Rand) }
// Longitude will generate a random longitude float64
func (f *Faker) Longitude() float64 { return longitude(f.Rand) }
func longitude(r *rand.Rand) float64 { return toFixed((r.Float64()*360)-180, 6) }
// LongitudeInRange will generate a random longitude within the input range
func LongitudeInRange(min, max float64) (float64, error) {
return longitudeInRange(globalFaker.Rand, min, max)
}
// LongitudeInRange will generate a random longitude within the input range
func (f *Faker) LongitudeInRange(min, max float64) (float64, error) {
return longitudeInRange(f.Rand, min, max)
}
func longitudeInRange(r *rand.Rand, min, max float64) (float64, error) {
if min > max || min < -180 || min > 180 || max < -180 || max > 180 {
return 0, errors.New("invalid min or max range, must be valid floats and between -180 and 180")
}
return toFixed(float64Range(r, min, max), 6), nil
}
func addAddressLookup() {
AddFuncLookup("address", Info{
Display: "Address",
Category: "address",
Description: "Random set of address info",
Example: `{
address: "364 East Rapidsborough, Rutherfordstad, New Jersey 36906",
street: "364 East Rapidsborough",
city: "Rutherfordstad",
state: "New Jersey",
zip: "36906",
country: "South Africa",
latitude: "23.058758",
longitude: "89.022594"
}`,
Output: "map[string]interface",
ContentType: "application/json",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (interface{}, error) {
return address(r), nil
},
})
AddFuncLookup("city", Info{
Display: "City",
Category: "address",
Description: "Random city",
Example: "Marcelside",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (interface{}, error) {
return city(r), nil
},
})
AddFuncLookup("country", Info{
Display: "Country",
Category: "address",
Description: "Random country",
Example: "United States of America",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (interface{}, error) {
return country(r), nil
},
})
AddFuncLookup("countryabr", Info{
Display: "Country Abbreviation",
Category: "address",
Description: "Random 2 digit country abbreviation",
Example: "US",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (interface{}, error) {
return countryAbr(r), nil
},
})
AddFuncLookup("state", Info{
Display: "State",
Category: "address",
Description: "Random state",
Example: "Illinois",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (interface{}, error) {
return state(r), nil
},
})
AddFuncLookup("stateabr", Info{
Display: "State Abbreviation",
Category: "address",
Description: "Random 2 digit state abbreviation",
Example: "IL",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (interface{}, error) {
return stateAbr(r), nil
},
})
AddFuncLookup("street", Info{
Display: "Street",
Category: "address",
Description: "Random full street",
Example: "364 East Rapidsborough",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (interface{}, error) {
return street(r), nil
},
})
AddFuncLookup("streetname", Info{
Display: "Street Name",
Category: "address",
Description: "Random street name",
Example: "View",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (interface{}, error) {
return streetName(r), nil
},
})
AddFuncLookup("streetnumber", Info{
Display: "Street Number",
Category: "address",
Description: "Random street number",
Example: "13645",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (interface{}, error) {
return streetNumber(r), nil
},
})
AddFuncLookup("streetprefix", Info{
Display: "Street Prefix",
Category: "address",
Description: "Random street prefix",
Example: "Lake",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (interface{}, error) {
return streetPrefix(r), nil
},
})
AddFuncLookup("streetsuffix", Info{
Display: "Street Suffix",
Category: "address",
Description: "Random street suffix",
Example: "land",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (interface{}, error) {
return streetSuffix(r), nil
},
})
AddFuncLookup("zip", Info{
Display: "Zip",
Category: "address",
Description: "Random street zip",
Example: "13645",
Output: "string",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (interface{}, error) {
return zip(r), nil
},
})
AddFuncLookup("latitude", Info{
Display: "Latitude",
Category: "address",
Description: "Random latitude",
Example: "-73.534056",
Output: "float",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (interface{}, error) {
return latitude(r), nil
},
})
AddFuncLookup("latituderange", Info{
Display: "Latitude Range",
Category: "address",
Description: "Random latitude between given range",
Example: "22.921026",
Output: "float",
Params: []Param{
{Field: "min", Display: "Min", Type: "float", Default: "0", Description: "Minimum range"},
{Field: "max", Display: "Max", Type: "float", Default: "90", Description: "Maximum range"},
},
Generate: func(r *rand.Rand, m *MapParams, info *Info) (interface{}, error) {
min, err := info.GetFloat64(m, "min")
if err != nil {
return nil, err
}
max, err := info.GetFloat64(m, "max")
if err != nil {
return nil, err
}
rangeOut, err := latitudeInRange(r, min, max)
if err != nil {
return nil, err
}
return rangeOut, nil
},
})
AddFuncLookup("longitude", Info{
Display: "Longitude",
Category: "address",
Description: "Random longitude",
Example: "-147.068112",
Output: "float",
Generate: func(r *rand.Rand, m *MapParams, info *Info) (interface{}, error) {
return longitude(r), nil
},
})
AddFuncLookup("longituderange", Info{
Display: "Longitude Range",
Category: "address",
Description: "Random longitude between given range",
Example: "-8.170450",
Output: "float",
Params: []Param{
{Field: "min", Display: "Min", Type: "float", Default: "0", Description: "Minimum range"},
{Field: "max", Display: "Max", Type: "float", Default: "180", Description: "Maximum range"},
},
Generate: func(r *rand.Rand, m *MapParams, info *Info) (interface{}, error) {
min, err := info.GetFloat64(m, "min")
if err != nil {
return nil, err
}
max, err := info.GetFloat64(m, "max")
if err != nil {
return nil, err
}
rangeOut, err := longitudeInRange(r, min, max)
if err != nil {
return nil, err
}
return rangeOut, nil
},
})
}