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HttpMediaServer.cpp
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HttpMediaServer.cpp
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/*
Copyright (c) 2011, Chris Pearce
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
- Neither the name of Chris Pearce nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE ORGANISATION OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <assert.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#include <memory>
#include <string>
#include <vector>
#include "Utils.h"
#include "Thread.h"
#include "RequestParser.h"
#include "Sockets.h"
#include "Response.h"
using std::auto_ptr;
#ifdef WIN32
#define PORT 80
#else
#define PORT 8080
#endif
#define DEFAULT_BUFLEN 512
class Connection : public Runnable{
public:
Connection(Socket* s)
: mClientSocket(s)
{
mThread = Thread::Create(this);
}
void Start() {
mThread->Start();
}
virtual void Run() {
char recvbuf[DEFAULT_BUFLEN];
int recvbuflen = DEFAULT_BUFLEN;
// Receive until the peer shuts down the connection
while (!parser.IsComplete()) {
int r = mClientSocket->Receive(recvbuf, recvbuflen);
if (r > 0) {
parser.Add(recvbuf, r);
} else if (r == 0) {
cout << "Connection closing..." << std::endl;
break;
} else {
mClientSocket->Close();
return;
}
}
Response response(parser);
if (!response.SendHeaders(mClientSocket.get())) {
mClientSocket->Close();
return;
}
while (response.SendBody(mClientSocket.get())) {
// Transmit the body.
}
// cleanup
mClientSocket->Close();
}
private:
auto_ptr<Socket> mClientSocket;
RequestParser parser;
Thread* mThread;
};
static bool gRunning = true;
void sighandler(int signal)
{
gRunning = false;
};
int main(int argc, char* argv[])
{
#ifdef _DEBUG
RequestParser::Test();
Response::Test();
Thread_Test();
#endif
signal(SIGINT, sighandler);
#ifdef SIGQUIT
signal(SIGQUIT, sighandler);
#endif
Socket::Init();
auto_ptr<Socket> listener(Socket::Open(PORT));
if (!listener.get()) {
Socket::Shutdown();
return 1;
}
cout << "Local IP: " << listener->GetIP().c_str() << std::endl;
cout << "Now listening on port: " << PORT << std::endl;
vector<Connection*> Connections;
while (gRunning) {
// Accept a single connection.
Socket* client = listener->Accept();
if (!client) {
continue;
}
Connection *c = new Connection(client);
c->Start();
Connections.push_back(c);
}
Socket::Shutdown();
return 0;
}