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credentials.yml
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config:
# "key" used to encript passwords. DO NOT CHANGE AFTER FIRST RUN
# This value is automatically set on the first run.
cryptokey: 0
# Should we hold join and leave messages until player is logged in?
hold-msgs: true
# How often should a player be reminded to log in or register?
# Time is measured in TICKS. 1 second = 20 mc. ticks
reminder-timer: 100
password:
# Maximum password length
max-length: 20
# Minimum password length
min-length: 5
# Unsafe passwords, player is forced to avoid these ones.
unsafe:
- "12345"
- "helloworld"
- "password"
- "deeznuts"
# After how much time should a player be kicked if she doesn't log in?
# Time is measured in SECONDS!
kick-timer: 300
# After how much attempts should a player be kicked if she fails to log in?
max-attempts: 5
# Commands that can be run without logging in.
cmd-whitelist:
- "login"
- "register"
- "email"
email:
# Host address of the mail server
# For reference, Gmail's host is "smtp.gmail.com"
host: "smtp.HOST_NAME.com"
# User or e-mail for the server to use.
user: "[email protected]"
# The password of the e-mail, or the special password made by the host so apps can use an email.
# Gmail, for example, requires you to make a Application-specific password required
# https://support.google.com/accounts/answer/185833?p=InvalidSecondFactor
password: "ilovejustinbieber"
# The title of the message sent. Note: the contents can be modified in the email.txt file.
# Note: it must be in a valid html format.
title: "Password Recovery from YourFavServer99"
users: