[Bug] In 1.83.1, when there are too many pictures and there are 300 pictures, 1. Using useNorm16Texture will render very sluggish and slow;2. In iOS, the error RangeError: Out of memory will be reported. Try Cornerstone 3DConfig.rendering to modify it will still result in Out of memory. It is normal to return to 1.83.0. I hope to get help thanks. #1728
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Describe the Bug
In 1.83.1, when there are too many pictures and there are 300 pictures, 1. Using useNorm16Texture will render very sluggish and slow;2. In iOS, the error RangeError: Out of memory will be reported. Try Cornerstone 3DConfig.rendering to modify it will still result in Out of memory. It is normal to return to 1.83.0. I hope to get help thanks.
Steps to Reproduce
useNorm16Texture:true
The current behavior
1.useNorm16Texture=true; render stuck
2.Regardless of whether you use useNorm16Texture ios Out of memory
The expected behavior
1.useNorm16Texture is not stuck
2.ios not Out of memory
OS
macOS 15.1.1 ; IOS 18.0
Node version
20.12.2
Browser
chrome 131.0.6778.205
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