Summary
When using Continue in JetBrains Rider on Windows, creating or editing the project-specific Continue configuration causes the plugin to create a .continue directory under a URI-encoded filesystem path.
Instead of using the actual project path containing spaces, Continue creates directories where spaces are replaced with %20, resulting in an incorrect location outside the real project directory.
Environment
OS: Windows 11
IDE: JetBrains Rider 2026.2.0.2
Continue: 1.0.67
Project type: Unity/Rider project
Steps to reproduce
- Create or open a project located at:
C:\Unity Projects\My Project
- Open the project in JetBrains Rider.
- Use Continue to create or modify the project-specific Continue configuration.
- Check where the
.continue directory is created.
Expected behavior
The project configuration should be created inside the actual project directory:
C:\Unity Projects\My Project\.continue
Actual behavior
Continue creates the directory under a URI-encoded path instead:
C:\Unity%20Projects\My%20Project\.continue
As a result, the configuration is written to an incorrect location.
Summary
When using Continue in JetBrains Rider on Windows, creating or editing the project-specific Continue configuration causes the plugin to create a
.continuedirectory under a URI-encoded filesystem path.Instead of using the actual project path containing spaces, Continue creates directories where spaces are replaced with %20, resulting in an incorrect location outside the real project directory.
Environment
OS: Windows 11
IDE: JetBrains Rider 2026.2.0.2
Continue: 1.0.67
Project type: Unity/Rider project
Steps to reproduce
C:\Unity Projects\My Project.continuedirectory is created.Expected behavior
The project configuration should be created inside the actual project directory:
C:\Unity Projects\My Project\.continueActual behavior
Continue creates the directory under a URI-encoded path instead:
C:\Unity%20Projects\My%20Project\.continueAs a result, the configuration is written to an incorrect location.