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singleton.hpp
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singleton.hpp
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// MIT License
// Copyright (c) 2018 conghanting([email protected])
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
// Singleton is a template class which can make the class inherited it be a
// singleton simplely.
#ifndef HERA_INCLUDE_SINGLETON_H_
#define HERA_INCLUDE_SINGLETON_H_
#include "noncopyable.h"
namespace hera
{
// A singleton template class.
// Example:
// Class CYourNewClass : hera::Singleton<CYourNewClass> { ...
// ...
// CYourNewClass* singleton_instance = CYourNewClass::instance();
template <typename T>
class Singleton
{
private:
struct object_creator
{
// This constructor does nothing more than ensure that instance()
// is called before main() begins, thus creating the static
// T object before multithreading race issues can come up.
object_creator() { Singleton<T>::instance(); }
inline void do_nothing() const { }
};
static object_creator create_object;
Singleton();
public:
typedef T object_type;
// If, at any point (in user code), Singleton<T>::instance()
// is called, then the following function is instantiated.
static const object_type & instance()
{
// This is the object that we return a reference to.
// It is guaranteed to be created before main() begins because of
// the next line.
static object_type obj;
// The following line does nothing else than force the instantiation
// of Singleton<T>::create_object, whose constructor is
// called before main() begins.
create_object.do_nothing();
return obj;
}
static object_type & mutable_instance()
{
// This is the object that we return a reference to.
// It is guaranteed to be created before main() begins because of
// the next line.
static object_type obj;
// The following line does nothing else than force the instantiation
// of Singleton<T>::create_object, whose constructor is
// called before main() begins.
create_object.do_nothing();
return obj;
}
};
template <typename T>
typename Singleton<T>::object_creator
Singleton<T>::create_object;
}
#endif