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Trying to decomp sword in the sky creates the following stacktrace for obj_menu_Create_0
Failed to decompile code for "gml_Object_obj_menu_Create_0": System.InvalidOperationException: Stack empty.
at System.Collections.Generic.Stack`1.ThrowForEmptyStack()
at System.Collections.Generic.Stack`1.Pop()
at DogScepterLib.Project.GML.Decompiler.ASTBuilder.ExecuteBlock(DecompileContext ctx, Block block, ASTNode current, Stack`1 stack) in C:\Users\narr\gitrepos\dog-scepter\DogScepterLib\Project\GML\Decompiler\ASTBuilder.cs:line 4
84
at DogScepterLib.Project.GML.Decompiler.ASTBuilder.BuildFromNode(DecompileContext dctx, ASTNode start, Node baseNode, Stack`1 existingStack) in C:\Users\narr\gitrepos\dog-scepter\DogScepterLib\Project\GML\Decompiler\ASTBuilder
.cs:line 58
at DogScepterLib.Project.GML.Decompiler.ASTBuilder.FromContext(DecompileContext ctx) in C:\Users\narr\gitrepos\dog-scepter\DogScepterLib\Project\GML\Decompiler\ASTBuilder.cs:line 14
at DogScepterLib.Project.GML.Decompiler.DecompileContext.DecompileSegment(GMCode codeEntry, BlockList existingList) in C:\Users\narr\gitrepos\dog-scepter\DogScepterLib\Project\GML\Decompiler\DecompileContext.cs:line 246
at DogScepterLib.Project.GML.Decompiler.DecompileContext.DecompileWholeEntry(GMCode codeEntry) in C:\Users\narr\gitrepos\dog-scepter\DogScepterLib\Project\GML\Decompiler\DecompileContext.cs:line 207
at DogScepterLib.Project.GML.Decompiler.DecompileContext.DecompileWholeEntryString(GMCode codeEntry) in C:\Users\narr\gitrepos\dog-scepter\DogScepterLib\Project\GML\Decompiler\DecompileContext.cs:line 186
at DogScepterCLI.Commands.DumpCommand.<>c__DisplayClass36_1.<ExecuteAsync>b__0(GMCode elem) in C:\Users\narr\gitrepos\dog-scepter\DogScepterCLI\Commands\DumpCommand.cs:line 199
The text was updated successfully, but these errors were encountered:
Trying to decomp sword in the sky creates the following stacktrace for
obj_menu_Create_0
The text was updated successfully, but these errors were encountered: