We made a simple implementation of the classic Minesweeper game built using C++ and Raylib. The game features random mine placement, cell reveal logic, flagging system, and automatic win/loss detection. This project demonstrates core C++ concepts such as loops, functions, and basic game logic. We used Raylib for our drawing to look like the real game than a console-based program.
-Tech Stack Used code editor & collaborative service:
-Design👩🏽💻
-Program👾
-Used tools for our documentation, presentation & communication:
-Installation📥
If you want to clone our repo locally you can paste the following command in your preferred terminal:
https://github.com/codingburgas/sprint-math-games-9th-grade-digitronix.git
-Documents 🗂
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Documentation : https://codingburgas-my.sharepoint.com/:w:/g/personal/savatansever24_codingburgas_bg/IQDIqHv-5eTcR5eVwoXBq7nhAeR5MiPbz8-vyVdjxlwFOhc?e=uXqiYY
-Our Team👩🏻💻👨🏻💻👨🏻
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Rafail Kolibarov (Scrum trainer)
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Radoslav Stoyanov (Frontend Developer)
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Selin Vatansever (Designer)









